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Messages - yurikoma

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yeah so far i have only decided on using opengl, so i was wondering if there were any known conflicts i should watch out for when working in a 3d environment.

thanks for the feedback.

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I am making a 3d game, and wanted to use SFML mainly as my audio library, and was wondering if there would be any conflicts, or if this will work perfectly fine as an audio library in my 3d game.

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anything