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Messages - xGEKKOx

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General discussions / Re: Android and iOS ports available for testing
« on: October 14, 2015, 03:09:43 pm »
Hi all,

first of all i want to say sorry for my bad english, i'm italian and i always try to do my best...

i'm Gekko and i just registered on SFML forum after my friend BJAdams suggested to me.
Like BJ i come from another engine that i used to publish all my apps (120 at the moment, all on Apple devices).

Many of them are top sellers and i will always be thankful to them as that engine changed my life.
But now the things are changing, i reached a bigger level and i need a better 2D engine that follow what a "successful" developer need.

I don't want to talk of that engine, but i'm here to give my knowledge on iOS/MAC/tvOS/Watch for free.
I understand you don't know me, but give me a possibility.

I have all the devices from Apple, including the tvOS Developer Kit, as they always take me in consideration for the earning i carry them.

My kind of coding is C++ mixed with OBJC and my friend BJ said that SFML is C++ but need some support on Apple side.

Now i will give a look to the SFML test for iOS to get an idea and wait for some reply here.

I will try to have a working test and i will post something when done, while wait for an Admin reply :D

I hope i will be usefull to the community...
So... here i am :D

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