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1
SFML projects / Feedback wanted for Project MoonSeed ARPG engine.
« on: June 07, 2010, 04:33:20 pm »
Men this is good for 2 weeks of work can you put somewhere a source code

2
General / What is wrong?
« on: May 16, 2010, 02:27:21 pm »
Quote from: "Laurent"
Quote
ok but what is for Release configuration which libraries should I link.

Not the debug ones ;)

hehe tnx it works now

3
General / What is wrong?
« on: May 15, 2010, 10:08:21 pm »
It's me again ok when I build my game in Debug mode everything works fine, but when I build in Release mode my game crashes.
So in tutorial site for Visual C++ IDE there is note "Important: for the Debug configuration, you have to link with the debug versions of the libraries, which have the "-d" suffix (sfml-system-d.lib in this case). If you don't, you may get undefined behaviours and crashes." ok but what is for Release configuration which libraries should I link.

4
General / What is wrong?
« on: May 06, 2010, 02:25:53 pm »
Quote from: "panithadrum"
Quote from: "Broken"
Here is print screen http://i39.tinypic.com/2jb5s2q.png


That's because your app is crashing. It's very strange... are you sure that it is linking to the correct libraries?

I would try to download a fresh copy of the svn version of sfml and compile it.


Ok, I done everything what you said, and I got this.

Code: [Select]
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\Pong.cpp.exe', Symbols loaded.
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\ntdll.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\kernel32.dll'
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\sfml-system-d.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_f863c71f\msvcp90d.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_f863c71f\msvcr90d.dll'
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\sfml-graphics-d.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\opengl32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\msvcrt.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\advapi32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\rpcrt4.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\secur32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\gdi32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\user32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\glu32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\ddraw.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\dciman32.dll'
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\sfml-window-d.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\winmm.dll'
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\sfml-audio-d.dll'
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\openal32.dll', Binary was not built with debug information.
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\dsound.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\ole32.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\version.dll'
'Pong.cpp.exe': Loaded 'F:\Documents and Settings\Valentin\My Documents\Visual Studio 2008\Projects\Pong.cpp\Release\libsndfile-1.dll', Binary was not built with debug information.
'Pong.cpp.exe': Loaded 'F:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e\msvcp90.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e\msvcr90.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\uxtheme.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\nvoglnt.dll'
'Pong.cpp.exe': Loaded 'F:\WINDOWS\system32\mcd32.dll'
'Pong.cpp.exe': Unloaded 'F:\WINDOWS\system32\mcd32.dll'
First-chance exception at 0x7c809e22 in Pong.cpp.exe: 0xC0000005: Access violation reading location 0x6e6f5020.
A buffer overrun has occurred in Pong.cpp.exe which has corrupted the program's internal state. Press Break to debug the program or Continue to terminate the program.

For more details please see Help topic 'How to debug Buffer Overrun Issues'.
A buffer overrun has occurred in Pong.cpp.exe which has corrupted the program's internal state. Press Break to debug the program or Continue to terminate the program.

For more details please see Help topic 'How to debug Buffer Overrun Issues'.
The program '[2528] Pong.cpp.exe: Native' has exited with code -1073740791 (0xc0000409).

5
General / What is wrong?
« on: May 02, 2010, 08:47:00 pm »
Here is print screen http://i39.tinypic.com/2jb5s2q.png

6
General / What is wrong?
« on: May 02, 2010, 06:51:12 pm »
Ok, now I compiling in Relase Mode and I get "Don't send message". How to solve this?

7
General / What is wrong?
« on: May 01, 2010, 11:21:54 pm »
Quote from: "Nexus"
You don't the Redistributable to run your application on other computers.

Delivering the following files should be enough (you find them in the MSVC++ directory):
  • msvcm90.dll
  • msvcp90.dll
  • msvcr90.dll
  • Microsoft.VC90.CRT.manifest
Maybe, you don't even need all of them.


I try but I have the same problem. :(

8
General / What is wrong?
« on: May 01, 2010, 09:39:01 pm »
Ok, I install Microsoft Visual C++ 2008 Redistributable Package and I get the same message, so I install Net Framework 2.0 and nothing has't change

9
General / What is wrong?
« on: May 01, 2010, 06:11:30 pm »
Hi I have one problem, I use Pong(from tutorial source codes) as example and on my computer it works fine but on my laptop I get this message:
"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."
I use Visual Studio, and I put all sprites in folder where is game. So how to solve this problem.

10
General / Help
« on: March 14, 2010, 11:17:29 am »
Hi! I haven't made my game yet, but I want ask one thing how to make application just like console in c++.I use Pong code from SFML samples and debug it but when I open application window disappear after few seconds. That problem in c++ console application I solve with command getchar(),but how that solve in SFML.If you didn't understand me here is video.
Sorry on my English.


11
General / What now ?
« on: January 31, 2010, 05:24:32 pm »
Hi I decided to make Space Inviders clone. And I know put background, fonts ,sound, and image(space ship) but I don't know collision detection, how to make other ships which my ship destroys and how to make that my ship fire missles?
So if there is someone who could help i would like it.

12
General / What now ?
« on: January 21, 2010, 10:30:37 pm »
Ok, thanks on advice me,I will try bulid some clone like snake,tetris or pacman and when I stuck with coding I'll need your help  :roll:

13
General / What now ?
« on: January 20, 2010, 09:37:02 pm »
I am going to some kind of programming school and I decide to programming simple game for my last work. And the answer is, yes it is for my project.

14
General / What now ?
« on: January 20, 2010, 05:57:56 pm »
Hi until now I learn SFML from tutorials now when I finish with them what now ?
Sorry this is first API which I learn so should I learn from documentation,SFML wiki tutorials or something else ?

15
Graphics / Graphics
« on: November 22, 2009, 06:26:32 pm »
i link sfml-system.lib sfml-window.lib sfml-graphics.lib I 'm not in debug mode yet

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