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Messages - maurus

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C / Re: 3d audio in C
« on: April 17, 2023, 01:01:25 am »
Hi and welcome! :)

Also, yes!

Have a look at this:
https://github.com/Hapaxia/OrbitingSound

This should get you started with 3D audio. It's simply a mono sound orbiting the listener in 3D.

Thanks a lot mate for the link, I'll give it a try.

Only that I am looking for the same thing, but using the C library.
I am programming my game with free basic, and since it uses the library compiled in c, I came here thinking that if I found how to do it in C, which has more instructions and I can't get it to work, maybe I can make it work in my game.

2
C / 3d audio in C
« on: April 16, 2023, 07:59:33 pm »
Hi guys, good morning everyone.
I'm building a small game, but I'm stuck on the functions of the 3d audio in c.

Is there any example that you can give me to know how to make a mono audio move in space? I took the c++ documentation as an example but it still doesn't work.

Many thanks in advance to anyone who can help me,

greetings.

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