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Messages - skylen

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General discussions / Why was CMake abandoned?
« on: May 15, 2008, 11:56:59 pm »
Quote from: "Laurent"
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I was wondering why CMake was abandoned as a build system? Simply because no one was using it?

Yep, I decided to no longer maintain it uselessly.

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I find the current Makefile system lacking, particularly in that the paths are hard coded and it can't be installed to a user specified directory

Makefiles can be improved for more flexibility, that's not a problem. I'm just not an expert in writting makefiles, so they may not be perfect ;)


Ok, thanks Laurent. Right now I'm just exploring the options among graphics libraries for simple free game development (along the lines of game-a-day simple and fun games). If I end up using SFML much, I may expand the flexibility of the makefiles.

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General discussions / Why was CMake abandoned?
« on: May 08, 2008, 07:54:13 pm »
I was wondering why CMake was abandoned as a build system? Simply because no one was using it?

I find the current Makefile system lacking, particularly in that the paths are hard coded and it can't be installed to a user specified directory. I worked around this by installing it by hand (copying the .so files and the include directory manually).

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I have updated Laurent's benchmark to work with newer SFML builds. This one was made to work with and tested against SFML svn rev 651 (2008-05-03 15:05:43 -0700). I have here a patch against Laurent's ZIP file and a source tarball of my own. I added a Makefile for Linux (builds into a "bin/" subdirectory) and fixed the name of an SDL include file that had incorrect case (but worked on case-insensitive filesystems).

Patch (including bzr merge directive and bundle):
http://gibibit.com/upload/bench-sdl-sfml-update-20080507.patch

Source tarball:
http://gibibit.com/upload/bench-sdl-sfml-update-20080507.tar.bz2

Bazaar VCS (bzr) repository tarball:
http://gibibit.com/upload/bench-sdl-sfml-repo.tar.bz2

-Colin

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