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System / Threadlimit?
« on: September 28, 2008, 04:49:31 pm »
Hi,

Im trying to write an application that uses threads to handel multible network connections. For each Client there is a Client,Send,Recieve-Thread. After about 200 Clients, this would be 600 Threads, i got the message "Failed to create Thread".

Is it my Operating System or some SFML that reaches some limit? Im trying this on an Debian Etch. I tried to find my system limit of processes but failed.

Thanks for your time.

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Network / sf::SocketTCP.Send() & sf::SocketTCP.Receive() Threadsaf
« on: July 13, 2008, 01:05:42 pm »
Hello,

I started to wirte a multithread TCP Server and have a question to the following functions:

sf::SocketTCP.Send()
sf::SocketTCP.Receive()

Are this functions Threadsafe? It does not make any sense if i hade a send and a receive thread for each client if this functions are not threadsafe. If they are not i have to use a mutex to "make them safe" but then the send or the recive thread locks the object and the other one can't act as it should?

Tanks,

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