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Messages - AlejandroCoria

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61
Thank you very much for mentioning my game!

And congratulations for the page, it is great!!

62
SFML projects / Re: My proyect: ImageRunner
« on: June 11, 2013, 08:23:35 pm »
It looks cool from the screenshot you provided, but I do not know anything else about it. It would be great if you could post some more info and/or create an english website for it.

Unfortunately I can not speak/write English, I use Google Translate to write here. Translate the blog so it will not look good.

 :-\

The game is extremely easy, and not much more than what you see in the screenshot. What is missing are the use of the 5 tools, which are very basic and easily learned by testing them.

The main feature of the game is that the map is created from an image, any image, including a photo.

I would record a video of the game, but my PC is old and does not have much performance.

63
SFML projects / Re: My proyect: ImageRunner
« on: June 10, 2013, 05:51:52 pm »
Too bad there's not a linux version :( It seems pretty addictive

By the time I compile on linux complicated because the only distribution that I have, I virtualized in VirtualBox. My Celeron D does not go very fast to do that ;)
Besides that I have no programming experience on Linux. Maybe later to try again.

(Google - Translate)

64
SFML projects / Re: My proyect: ImageRunner
« on: June 09, 2013, 10:15:15 pm »
I just uploaded the new version of the game: 0.0.4.

I went to SFML 2.0. Now go much better :) Thanks Laurent.

http://blogimagerunner.blogspot.com.ar/2013/06/nueva-version-beta-0.0.4.html

65
SFML projects / Re: My proyect: ImageRunner
« on: June 05, 2013, 04:00:47 am »
Your game looks really nice, but I have no idea what I have to do  ::)

Maybe you could explain it to me? Or is there a tutorial anywhere?

AlexAUT

The blog explains the game, but in Spanish. I do not speak English :(

Basically you have to find the 10 cubes scattered around the level in the shortest time possible. You may use these five tools for this, but each will add some time to the clock.

The game is more of an experiment than entertainment. While developing it I learned all about OpenGL.

66
SFML projects / Re: My proyect: ImageRunner
« on: May 30, 2013, 07:46:51 pm »
Just one word, Amazing.

Thank you!

It is still in beta, so if anyone has any ideas, do not hesitate to say it

67
SFML projects / Re: My proyect: ImageRunner
« on: May 30, 2013, 05:52:51 pm »

68
SFML projects / My proyect: ImageRunner
« on: May 30, 2013, 05:01:46 am »
(Sorry for my bad English - google translate)

Here I want to show my game, I'm developing. All thanks to SFML 1.6, OpenGL and C + +. Soon I use SFML 2.0 and also I will a version for Linux.

Hope you like it, you can download from my blog: http://blogimagerunner.blogspot.com.ar

Sorry if I do not answer some comments, but English is sometimes complicates me.

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