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SFML projects / Re: Racod's lair - a coop dungeon crawler
« on: July 26, 2016, 01:57:38 pm »
Meanwhile, I decided not to implemented the tutorial at the current stage of development. Implementing a good tutorial would crash my schedule
And this schedule says: I'm going to release the demo either this or next week - hopefully, if no major problems occure.
And this schedule says: I'm going to release the demo either this or next week - hopefully, if no major problems occure.