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SFML projects / Re: My last and best Super Mario game version
« on: November 16, 2017, 06:27:34 am »That's why i have about 5-6 abandoned projectsAnd you're already a good example of someone who *does* finish games. :-)
thank you
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That's why i have about 5-6 abandoned projectsAnd you're already a good example of someone who *does* finish games. :-)
also why clang and libc++ isn't set as default in CMake?
'Cause I haven't got around creating a PR for that. If you want to do it, your help is more than welcomed!
have a look at the options presented in §C++11 and Mac OS X of https://www.sfml-dev.org/tutorials/2.4/compile-with-cmake.php.
I don't know what you mean by "precompile", but this error is most likely due to a mismatch in standard library used to compile your project and SFML. The nightly build are compiled with libstdc++ at the moment but the official release are compiled with libc++. Don't mix those two or you'll get such linker errors.
make sure you're compiling your project and SFML with the same standard library.