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Topics - Pwndja

Pages: 1 [2]
Window / Window Style
« on: September 18, 2007, 08:39:12 am »
When I pass sf::Window::Fullscreen to the window constructor I get this message in the console window 'the requested video  is not available, switching to a valid mode' but then it goes to fullscreen mode. I was wondering if there is something i am doing wrong to get this message. here is the code section

sf::RenderWindow window( sf::VideoMode( 1280, 750 ), "Map Editer", sf::Window::Fullscreen );

SFML website / Is there something wrong with the website...
« on: September 18, 2007, 07:32:45 am »
I don't see the SFML logo any more and the menu with Home, Download, Doc etc. doesn't show up until I move the mouse over the word. Does anyone else have this problem?

Window / There is no MouseWheelMoved with my installation of SFML
« on: September 18, 2007, 06:47:28 am »
I am trying to get the mouse wheel input. I just looked at my copy of the Event class declaration and it isn't in the enumeration. I looked at the doc


and it is different from the copy I have. I was wondering if the doc is the new updated SFML which is soon to come out, or if there is a different SFML download which has the same enumeration as the docs?


Feature requests / Hide Mouse
« on: September 17, 2007, 10:02:11 pm »
Hey I don't know if this is a feature yet (and if it is ignore this post) but can you add in a feature which hides or "Scares" the mouse pointer?

Graphics / Problems loading Images
« on: September 17, 2007, 03:48:28 am »
I figured out a solution to loading some images.
The problem: I was trying trying to load a .jpg image in my program and i kept getting this run time error "Fail to load image '{directory}/image.jpg'"
The solution: I had forgotten that I originally saved the image as a png, and then just changed the extension to .jpg for testing if sfml would load different images for me... So since i had changed the image via just changing the extention sfml could not read the image because it was not formated to be a .jpg, so I just opened the image up in paint.NET and saved as the image as a .jpg and that did the trick.

Now my program loads the .jpg fine...

Hope this helps anyone who might of had the same problem.

Graphics / warning LNK4099: PDB 'vc80.pdb' was not found with
« on: September 17, 2007, 12:46:30 am »
Hey has anyone gotten this warning?
If so how have you fixed it so that it wont show up?

General / Warnings...
« on: September 09, 2007, 11:57:34 pm »
Hey I get these warnings of linker errors when i compile

Warning   1   warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library   Pong   

Warning   3   warning LNK4099: PDB 'vc80.pdb' was not found with 'C:\Program Files\Microsoft Visual Studio 8\VC\lib\sfml-Graphics-d.lib' or at 'c:\Documents and Settings\Jeb\Desktop\test pong\Pong\debug\vc80.pdb'; linking object as if no debug info   sfml-Graphics-d.lib   

I know I have used /NODEFAULTLIB:library before and all i did was make a list of libs that had conflicts in additional library directories with the /NODEFAULTLIB: preceding the list of conflicting libs... I was wondering if anyone could give me the list of libs that might be conflicting?

Also when I compile with the none debug libs such as sfml-Graphics.lib sfml-window.lib sfml-system.lib sfml-audio.lib When I run the .exe it throws errors and prompts for the debug... If i throw in the -d at the end of all the lib dependencies i.e sfml-Graphics-d.lib sfml-window-d.lib sfml-system-d.lib sfml-audio-d.lib then the .exe runs fine... but if i am going to release the code to my friends i don't want them to have to have the debug libs to run it any ideas?

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