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Messages - Cpl.Bator

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46
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: February 24, 2013, 02:09:01 pm »
there is a mistake on the doxygen for childWindow :
Quote
virtual bool    load (float width, float height, const sf::Color &backgroundColor, const std::string &pathname)

The std::string is the first parameter , not the last.

47
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: February 24, 2013, 01:43:33 pm »
Quote
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:38:5: attention : 'tgu
i::AnimatedButton::AnimatedButton()' redeclared without dllimport attribute: pre
vious dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:52:5: attention : 'tgu
i::AnimatedButton::AnimatedButton(const tgui::AnimatedButton&)' redeclared witho
ut dllimport attribute: previous dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:101:5: attention : 'vi
rtual tgui::AnimatedButton::~AnimatedButton()' redeclared without dllimport attr
ibute: previous dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:132:21: attention : 't
gui::AnimatedButton& tgui::AnimatedButton::operator=(const tgui::AnimatedButton&
)' redeclared without dllimport attribute: previous dllimport ignored [-Wattribu
tes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:164:21: attention : 'v
irtual tgui::AnimatedButton* tgui::AnimatedButton::clone()' redeclared without d
llimport attribute: previous dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:171:10: attention : 'v
irtual bool tgui::AnimatedButton::load(const string&)' redeclared without dllimp
ort attribute: previous dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:518:10: attention : 'v
irtual void tgui::AnimatedButton::setSize(float, float)' redeclared without dlli
mport attribute: previous dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:535:17: attention : 'v
irtual std::string tgui::AnimatedButton::getLoadedPathname() const' redeclared w
ithout dllimport attribute: previous dllimport ignored [-Wattributes]
C:\Users\JEROME\Desktop\Paint\src\TGUI\AnimatedButton.cpp:542:10: attention : 'v
irtual void tgui::AnimatedButton::setText(const sf::String&)' redeclared without
 dllimport attribute after being referenced with dll linkage [enabled by default
]

Work fine with -Dtgui_EXPORTS
Very great job ! i waiting for single bitmap for customize the gui  :P

48
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: February 24, 2013, 12:40:20 pm »
if i want use the tgui source directly in my code , i must add definition in cmake for no error :
Quote
add_definitions(-DSFML_STATIC)
but, is not true. i use sfml with dynamic link.

49
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: February 18, 2013, 01:10:51 am »
Great ! i use your lib when the doc & example of 0.6 was done ;)

50
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: February 04, 2013, 12:46:44 am »
Very good job Texus.
i think is more easy for final user ( not you ;) ) to use simple image for customize the gui.
did you plan to include this feature ?


51
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: September 18, 2012, 04:06:59 pm »
Quote
I think that you are changing verticalScroll after you have called setSize.

Yes, work fine now. thanks.

52
SFML projects / Re: TGUI: a c++ GUI for SFML (with Form Builder)
« on: September 18, 2012, 03:36:53 pm »
hi, congratulation for your work.

How can i set the size for tgui::Slider ?
if i use setSize() method , i have got display bug.  i think the bug is at line 871 of slider.cpp.

53
SFML projects / Re: Vertical Shooter
« on: June 19, 2012, 12:09:37 pm »
There is a problem with explosion effect.
The explosion is static , but asteroid move, this is strange , explosion must be move as the same speed of parent asteroid.


54
Graphics / Animation doesn't loop
« on: February 18, 2012, 01:12:16 am »
use frames[ index ] ?

55
Graphics / Animation doesn't loop
« on: February 18, 2012, 12:41:27 am »
try to use front() instead of begin()

56
SFML projects / SFGUI
« on: December 18, 2011, 04:47:36 pm »
Custom widget can be graph , tree node , video widget , etc...
i go to see the source for learn. ;)

thx.

57
SFML projects / SFGUI
« on: December 18, 2011, 01:19:15 pm »
Thank tank , do you explain how to make our own custom gadget ?

58
SFML projects / SFGUI (old thread)
« on: October 10, 2011, 11:48:37 pm »
Very nice work , easy to use , work fine on linux ubuntu x64, sfgui adopted !
Thank you very much.

ps: don't forget image button ! ;)

59
Graphics / Maths and Rotations
« on: August 26, 2011, 10:44:04 am »
Quote
It does not work because the sprite moves when I move the center, resulting in the sprite rotates around its upper left corner.


Substract half center by sprite position , no ?

60
Graphics / render window Clear to colour not working
« on: June 20, 2011, 03:31:21 pm »
Do you flip the buffer ? 'myWindow.Display();' ?

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