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SFML projects / Re: Native Blocks Game (Download Available)
« on: February 26, 2015, 01:04:23 am »
Sorry to keep bumping my thread, but after taking a short break I came back and made some updates. The new major additions include:
Here is a video showing some of the progress. Not a whole lot has changed visually since the last video, so it might not be super interesting, but you can at least hear the sounds and see the new Beginner AI. Note that my screen recording software shows my mouse slightly lower than where it really is, so it looks like I'm not clicking buttons when I really am.
This time I didn't package up the new updates to distribute. I decided to wait and only do it if anyone is interested in trying it out, so the links I provided in previous posts are not up to date.
- A sound and music system. Most of the sounds being used right now are just ones I found various places on the internet. I took a shot at composing the intro and gameplay music myself, though, which I've never done before. I'm not sure if I'm satisfied with the sounds and music yet, but at least I have the framework in place now.
- An updated AI system. I've made it much more flexible so that I can make more varied types of AI personalities. More importantly, it is now easier to make beatable AIs . For this build I have created a Beginner AI, which the video below shows me playing against.
- Various minor bug fixes and improvements
Here is a video showing some of the progress. Not a whole lot has changed visually since the last video, so it might not be super interesting, but you can at least hear the sounds and see the new Beginner AI. Note that my screen recording software shows my mouse slightly lower than where it really is, so it looks like I'm not clicking buttons when I really am.
This time I didn't package up the new updates to distribute. I decided to wait and only do it if anyone is interested in trying it out, so the links I provided in previous posts are not up to date.