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DotNet / Re: [Solved-ish] Layer lighting help
« on: June 17, 2019, 02:11:24 pm »
On both of the previous examples I am drawing both the .png and triangle fan onto the black overlay with BlendMode.Add, and then displaying the black overlay with BlendMode.Multiply.
The .png image is just a Gaussian blurred white circle made in Photoshop with transparent background, but it also works if the background is black with the same effect
The center point of the triangle fan is white, and the outer points of the 360 degree fan are black. I have yet to even try to get shaders working on this thing, I am completely lost in that regard.
The .png image is just a Gaussian blurred white circle made in Photoshop with transparent background, but it also works if the background is black with the same effect
The center point of the triangle fan is white, and the outer points of the 360 degree fan are black. I have yet to even try to get shaders working on this thing, I am completely lost in that regard.