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Graphics / Graphics/Window Scaling
« on: May 03, 2010, 08:24:19 pm »Quote from: "Ashenwraith"
Why not just scale your sprites in-game like many emulators do?
If you want it to look old all you have to do is set smoothing to false.
The idea seems fairly simple, but what about for movement and other actions that must be scaled, as well?
Quote from: "nulloid"
Make an sf::View, and set it's width and height 192 and 160. And sf::View will scale the graphic in it to the size of the window.
That idea seems like it might work for what I'm aiming for. I'll try and implement something with that and I'll get back to this forum to let y'all know if it works.
Thanks to both of you for your help. :]