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Topics - oomek

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16
General / Text drawn to renderTexture with sf::BlendNone and kerning
« on: February 27, 2018, 02:08:12 pm »
Hi, I've decided to write a follow up to the old topic as digging out old threads from 2012 is undesireble for some.
https://en.sfml-dev.org/forums/index.php?topic=8792.0

The solution presented in that thread is saying to set the blending mode to sf::BlendNone is not a solution for variable width fonts as the next letter is cutting off the part of the previous letter.



Is there any other way I could draw the text on the RenderTexture but without that artiffacts?

17
General discussions / SFML 2.5.0 release date
« on: February 18, 2018, 05:00:29 am »
Is there any ETA specified for the 2.5.0 version yet? Just roughly, a week, a month, a year, a cenrury :)

18
Graphics / Enable anisotropic filtering
« on: January 29, 2018, 05:01:03 am »
When I use generateMipmap() with default bilinear filtering the results are very poor.  Is it possible to enable anisotropic filtering from SFML? I would like to avoid forcing it through the driver.

19
Graphics / How to implement a multipass shader
« on: January 15, 2018, 03:35:14 am »
Is anyone willing to help explaining in detail how to implement a multipass fragment shader in SFML?
I need it for kawase blur so it should have an uniform integer accessible from within shader with the pass number.

20
Feature requests / Issue with overlay blending modes
« on: April 22, 2017, 11:45:12 am »
I'm sorry for digging out that old thread but this is the only thread I could find which mentioned an overlay blending mode in SFML. I use:

Code: [Select]
BlendMode(sf::BlendMode::DstColor, sf::BlendMode::SrcColor).
This works great, but the problem I'm having is that I have no way of controling the opacity of the effect, I've tried also:

Code: [Select]
BlendMode(sf::BlendMode::DstColor, sf::BlendMode::SrcColor, sf::BlendMode::Add, sf::BlendMode::SrcAlpha, sf::BlendMode::Zero, sf::BlendMode::Add);
But this seem not to work either. Is there any other way I could try to control the opacity in that mode?

Pages: 1 [2]