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Messages - nowindow123

Pages: [1]
1
Window / No Window :/
« on: January 29, 2010, 04:24:56 pm »
Okay, i will look what i can do ;)
Thanks, anyway

2
Window / No Window :/
« on: January 29, 2010, 04:19:44 pm »
Yes ;)

3
Window / No Window :/
« on: January 29, 2010, 04:12:32 pm »
32 bits  =)

4
Window / No Window :/
« on: January 29, 2010, 03:50:46 pm »
Don't work, too (Same Problem) ;)

5
Window / No Window :/
« on: January 29, 2010, 03:39:08 pm »
Yes :/

6
Window / No Window :/
« on: January 29, 2010, 03:02:11 pm »
I used Compiz and just tried it without Compiz(deinstalling), now it looks like this
Edit: I don't know about any other Window-Manager ;)

7
Window / No Window :/
« on: January 29, 2010, 02:40:10 pm »
The driver update did not change anything, glxgears works without problems.

I made a picture of the problem: The Program is active and in the Taskbar( also in the right corner on the screen panel ) but there's no window ;)

8
Window / No Window :/
« on: January 29, 2010, 02:19:18 pm »
Operating System is Ubuntu 9.10 (Karmic Koala).


Edit: I just updated the Graphics-Driver ;)
Edit 2: I've got an NVIDIA Gefore 7600 GT

9
Window / No Window :/
« on: January 29, 2010, 01:55:50 pm »
They don't work(same  error, no window), except the wxwidgets and the qt example.

10
Window / No Window :/
« on: January 29, 2010, 01:34:45 pm »
In Release Mode there's no Error and no Window :/

11
Window / No Window :/
« on: January 29, 2010, 01:18:47 pm »
Yes, there's one Warning in the Console: "warning: GDB: Failed to set controlling terminal: Operation not permitted" and i'm using SFML 1.5

Thanks for your reply

12
Window / No Window :/
« on: January 29, 2010, 12:50:49 pm »
Hello,
i can't see the Game Window, only in the Taskbar it's showed that it's created on Ubuntu.
I'm using GCC and Code::Blocks.
This is the Code:
Code: [Select]
#include <SFML/Graphics.hpp>
#include <iostream>

int main()
{
    // Create the main rendering window
    sf::RenderWindow App(sf::VideoMode(800, 600, 32), "SFML Graphics");

    // Start game loop
    while (App.IsOpened())
    {
        // Process events
        sf::Event Event;
        while (App.GetEvent(Event))
        {
            // Close window : exit
            if (Event.Type == sf::Event::Closed)
                App.Close();
        }

        // Clear the screen (fill it with black color)
        App.Clear();

        // Display window contents on screen
        App.Display();
    }

    return EXIT_SUCCESS;
}


Thank you for your help.

Pages: [1]
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