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Topics - azyryanov

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Window / RenderWindow size with Windows scaling
« on: July 11, 2018, 11:06:07 am »
Hello.

I'm making a game for Windows. When I set Windows scaling to 150%, SFML RenderWindow is not scaled accordingly. Moreover, if I try to run my game in fullscreen mode, it occupies only 2/3 of the screen. Is this a SFML bug, or am I missing something?

I'm using SFML 2.5.0, Windows 10 with latest updates, Nvidia GeForce 970 with recent drivers.

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