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Topics - LoopStan

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General discussions / How would someone go about doing 1D recognition?
« on: February 20, 2011, 03:01:08 am »
Edit: If this isn't in the right place will a moderator move it? Thanks!

Hello, I am working on a project where I have sound coming in through a microphone using SFML, and I'm curious with the values that I'm receiving how can i make a gesture recognition system to recognize sound patterns?

This isn't a voice recognition, but it's a little more like a mouse recognition system.

My values are only 1 dimensional.

I am using the .NET bindings if that helps, but It should be pretty straight forward to port it .NET.

If you want a sample input audio sample, let me know and i'll post one. I would really like to get this going. I've searched all around for a couple weeks and haven't found anything useful.

Audio / What unit does OnProcessSamples give me?
« on: February 10, 2011, 12:59:34 am »
protected override bool OnProcessSamples(short[] Samples);

This function gives me Samples. I am trying to figure out what the unit of measurement really is.

A loud clap is around 10,000 and background noise varies from around 0-500. I'm trying to use this for a physics project, but it's hard to use it if I don't know what the units are.

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