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SFML projects / Falling Rocks! (demo inside)
« on: September 08, 2011, 03:13:14 pm »Quote from: "Naufr4g0"
I'm happy you like it! =)
Like ? No.. I Love It !
As if my best score in Impossible Mode is 426... That's so hard...
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I'm happy you like it! =)
it seems you've forgotten about the Launcher script, as I cannot find it anywhere. Running just the Galaxy executable does not do anything, just a window pops up and closes immediately.
I'm going to try it out as soon as it gets downloaded. 50 minutes left? Something must be wrong here... I'm going to try it again!
To download the other one from SFMLUploads were just a blink.
QuoteI can make a Linux version but I never tried to do a .deb paquet, I'll try.
I don't think you need to make a .deb, it's completely enough to compile your game on linux, and to attach the shared libraries with your binaries. If you're using SFML 1.6, it's going to be easy, but for 2.0 you'd have to compile SFML by yourself...
I'd like to try it out but there's no Linux version.
Will you make a longer gameplay video?
Those particles... are not sprites, I presume.
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