Thanks for waiting! I'm now available to dig into these issues
So, what do we have here:
1) Crash when orientation changes (unless you set android:screenOrientation at landscape)
2) Alpha color issue
3) Figure out why some audio format cannot be played.
4) Drop stlport in favor of gnustl since it has poor C++11 support
5) sf::Text displays white rectangles
6) Add support for NDKr9b
Bug number 2 and 5 are fixed but I haven't pushed anything yet because I need confirmation from the iOS port.
I'm trying to build the android port but it is not working. Cmake says that the CMAKE_TOOLCHAIN_FILE isn't being used by the project
This message shows up when I rerun CMake so don't worry, it's being used by the project.
Font loading is broken at the moment, same happens for Android.
What happens exactly? Does it fail to load any font file ? Or is it the same as bug number 5 ?
Is the stable version available soon? I would like to use SFML for my Android game project.
I just finished porting my game so I guess it's stable enough to start developing a game
Thanks everyone for your feedbacks and reports!