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SFML projects / Open Source top-down game - Warlock's Gauntlet
« on: August 16, 2010, 07:30:46 pm »
That was a surprisingly sweet game. Though after killing Zygmut (or whatever it was), there was just nothing to do and nowhere to go. Was that the end?
Funny, I never read what you wrote before playing, but was thinking exactly that while playing. I personally would've liked a bit more Diablo influence in it: more places to go, less linear, items, stats, etc. But that is just my preference.
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The game is similar to titles like Gauntlet or Diablo.
Funny, I never read what you wrote before playing, but was thinking exactly that while playing. I personally would've liked a bit more Diablo influence in it: more places to go, less linear, items, stats, etc. But that is just my preference.