Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Spellbreaker

Pages: 1 2 [3]
General discussions / Game Maker flooding the market with crap?
« on: August 06, 2010, 05:08:44 pm »
Hey there.

For me I just can say, I am really glad there are things like Wintermute, Visionaire and others available.

There are great commercial Games available done with Wintermute or Visionaire, not to mention that great Games have been Created using prepared Engines like Source, U3, Build, etc etc .

So I don't think it's a problem. Sure there's lot of crap, but even if just 1% of all that crap is a great game, it gives us 100 Great games per Year ;) ;)



General / Sleep(float) in Window.cpp
« on: August 06, 2010, 04:58:16 pm »
Just found the error...Somehow the order of the libraries got messed up. Moved sytem-lib to the end of the list, works again :)

Sorry :D

General / Sleep(float) in Window.cpp
« on: August 06, 2010, 04:46:27 pm »
Hey there.

I really don't know why, but for some reason, I keep getting the following Error since a few days, when Linking the Project:

Window/Window.cpp Line 360:

extlibs\SFML\lib\win32\libsfml-window-s-d.a(Window.o)||In function `ZN2sf6Window7DisplayEv':|
C:\Users\Spellbreaker\Documents\C++ Projects\SFML-1.6\src\SFML\Window\Window.cpp|360|undefined reference to `sf::Sleep(float)'|
||=== Build finished: 1 errors, 0 warnings ===|

I really have no Idea why that happens suddenly, the project kept linking perfectly few days Ago. No matter if I try to link Linux or Win32 Executable.

I am using Code::Blocks 10.05 with MingW 3.4.5 on Windows,
and Code::Blocks 10.05 with GCC 4.4 on Linux.

Using SFML 1.6.

Thanks in advance,


Pages: 1 2 [3]