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General discussions / Re: How much do you need to know to create something like SFML?
« on: June 03, 2014, 10:08:02 am »
If you can make the next RPG Maker then you are bringing something new to the scene by definition. If you are only cloning RPG Maker you probably never get to the original's quality and get nowhere.
That's why I mentioned, do things as exercises and learn a lot, that is okay, but don't engage in making complex and time consuming software unless you know exactly what you are doing
That's why I mentioned, do things as exercises and learn a lot, that is okay, but don't engage in making complex and time consuming software unless you know exactly what you are doing