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Messages - Ricky

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61
General discussions / Re: Mutual following on Twitter!
« on: January 28, 2014, 06:01:29 am »
Hey guys, long time no talk.

I've been really busy with my project but I do check the twitters every now and then for interesting articles on programming and I've been tweeting up a bit myself.

Some of you have already added me as well. My twitter is @ricanteja

62
General discussions / Re: A new logo for SFML
« on: May 01, 2013, 12:50:26 am »
I'm really happy with how everything turned out. That wedge idea really gave the logo a defining look and made it unique.

@eigenbom I really like the black on white.



Thanks everyone! Time to get back to coding and lurking ;-D

63
General discussions / Re: A new logo for SFML
« on: April 25, 2013, 08:08:35 pm »
...

It's funny you thought of the same thing I did. I was going to recommend you do exactly that. Put the arrow inside the the pentagon. It only seemed like the logical direction to go with this logo, I guess :)

Try using the arrow in the pentagon version with a pentagon with hard edges so it fits more, just to see how it looks.

64
General discussions / Re: A new logo for SFML
« on: April 25, 2013, 03:24:37 am »
And form my side I also wanted to point out, that I'm not fond of the mascot-idea.

I agree with you. The idea of a mascot seems kind of silly.

Many projects have mascots and they have made it work well for them. Never the less.. my iteration.



-edit- SVG TOO BIG

Cornstalks do you mind trying out a different style of wedge? maybe something like what I have. I don't have the skill with vector graphics so I just hacked it in there.

65
General discussions / Re: A new logo for SFML
« on: April 24, 2013, 08:23:42 pm »
I'd just like to clarify and apologize.
...
I've no idea, how you got the idea, that mine/our critic was aimed at you. :o
It was a general statement, seeing how we still didn't have a fixed deadline (now we do) and how the ideas started to spread in all directions again. And form my side I also wanted to point out, that I'm not fond of the mascot-idea. So again nothing was directed at you and thus you don't have to apologize to anyone. ;)

You know the saying "if the hat fits, wear it". I only apologized because I wanted to and because your post made me want to. Even though your post wasn't directed towards me I still wanted to apologize because I realized I was acting selfish and like an ass. It's easy to take an idea someone has worked days on and throw it out the window because you had nothing invested in it. I'll be more sensitive to this in the future.

66
General discussions / Re: A new logo for SFML
« on: April 24, 2013, 05:02:14 pm »
Hey Everyone,

I'd just like to clarify and apologize.

First the clarification. I never meant to get the whole logo designing process off track. I just wanted to mix in some fresh ideas. I did not mean to belittle the hard work of any of the talented artists here. This especially goes out to Cornstalks, whom accepted my critic on his logo, which had the quality of a professionally created graphic, while my own were always rough concepts not nearly as ready to be used as an logo. Neither were they meant to, I posted simply ideas. I wanted the exploration of different ideas. I felt that the community was cementing around a logo I thought wrongly presented SFML. I now feel different about this. A logo does not have to have anything in common with what it represents. That is the point of a logo.

I apologize if I came off as "the guy" that criticizes people's hard work and does not even put the time into his own. I would have liked to produce some quality logos for SFML but I just don't have the time. I know some of the more older members have their posts directed towards me, apparently blaming me for potentially delaying the release of SFML but Laurent did state many times that the packages were not ready so I wasn't really delaying the release by requesting the exploration of new ideas. I do not regret any of the new ideas that were explored because of me shaking up the stagnant waters of this thread. I do, however extend my apologies to those it frustrated and upset. Sorry.

Also I have a modification in mind for Cornstalks logo... to give it a more unique look. I'm just an idea guy after all.

67
General discussions / Re: A new logo for SFML
« on: April 22, 2013, 12:16:29 am »
Just a random logo I drew in paint, not good at image editing.



Ladies and gentlemen, we have a winner. The pinnacle of simplicity. The climax of elegance. From a guy that came out of no where. Well done Sythical. I love it.

I finished my cheetah mascot logo thingy. Don't use it, I'm just posting it because it's rough is done. I pixel drew it instead of using vectors.



Use either Sythicals, Cornstalks or Haze's + Waylorn logo.

Either of these three would make me happy. Everyone is right, we don't have time to be exploring every single idea, even if they are cool ones. We need to choose, the logos look pretty final to me. Looks like the whole mascot thing will have to wait for SFML 3 ;)

Pick a logo already! My vote is with Sythical!

68
General discussions / Re: A new logo for SFML
« on: April 21, 2013, 04:38:01 pm »
I've got a logo for you. It's simple and fast:

please lets not get all Code::Blocks 12.11 up in here. Lets take the time to think of something good.

ugghhhh..

I just had an epiphany. The logo doesn't have to be an animal or a humanoid.. it can be a fruit!  :D
I vote orange!

69
General discussions / Re: A new logo for SFML
« on: April 21, 2013, 04:25:44 pm »
As already mentioned multiple times, we want to get rid of the multimedia symbols, since they clutter the logo and stand in contrast to "simple".



Easy. Any thoughts about the positions of the actual mascot on the logo?

70
General discussions / Re: A new logo for SFML
« on: April 21, 2013, 02:54:52 pm »


So this is what I've been working on. I like it better than the one I originally lost :o
The mascot is just blank for now (gave him some clothes or whatever) after we decide what it should be
maybe I'll mess around and edit him but the general idea I'm going with is he (it) sits on the L and an arrow
is above his head. I wanted to incorporate the previous logo designs too.

Haven't added any color or effects, just want to see what you all think about it before moving another step. I do like it very much however :)

71
General discussions / Re: A new logo for SFML
« on: April 20, 2013, 01:09:38 am »
I don't think I've read about hexagons (though there's been plenty of talk about pentagons).
Hmm I'm pretty sure I did.. [found it; go read eigenbom's idea] ..Not that I need an excuse to make a hexagon logo if I want. But that is curious, why pentagons and not hexagons?.. Cornstalks you want to explain that strange appeal?  :o
It was originally eigenbom's idea, with the 5-sided pentagon representing the 5 modules of SFML. (and I just found his mention of the hexagon too, thanks for pointing it out)

Hey Cornstalks I want to get your feedback on the whole mascot idea. How do you feel about that?
Do you feel it should be an animal or a human figure? Mozilla and a few others have used animals.
Java uses a thing that isn't even human but looks personified. What are your thoughts?

72
General discussions / Re: A new logo for SFML
« on: April 20, 2013, 12:45:04 am »
I, personally, hope we can give the original logo a proper burial instead of trying to Frankenstein it.
Trust me, I had no intention (though I don't think the original logo needed much help being frankensteined as it was lol). This logo I worked on and never finished, was drafted weeks ago. Just putting it up as more brain fodder.

I don't think I've read about hexagons (though there's been plenty of talk about pentagons).
Hmm I'm pretty sure I did.. [found it; go read eigenbom's idea] ..Not that I need an excuse to make a hexagon logo if I want. But that is curious, why pentagons and not hexagons?.. Cornstalks you want to explain that strange appeal?  :o

I know it's just a rough sketch, but I personally am not a fan of the idea. It's quite generic and not very memorable.
It is very rough and that could make it look less appealing. It's just putting it out there. Frankly I don't like it either or I'd invest more time in it.

73
General discussions / Re: A new logo for SFML
« on: April 19, 2013, 11:49:05 pm »
You guys aren't going to believe this but.. my computer shut off while I was working on the mockup of my second design (the one with mascot) and I didn't save it. So I lost everything. :(

Anyway here is what I was working on. A couple of weeks back I was working on a revamped version of the original logo

That ship sank.

Recently I read someone post about hexagons in this thread so I tried messing around with hexagons and "SFML" and this is what I got

Just a proof of concept so you can see how the "SFML" would fit into the hexagon if I actually cared enough to do it.

The final logo I was working on was epic but.. my computer died. I'll start working on it again from scratch I guess. But yeah, we need mascot! #MASCOT.. just kidding that's not funny.

I think I'm just going to draw it by hand and scan it in because I just don't feel like dealing with Photoshop anymore today. Auto-save, Adobe! Have you heard of it?

74
General discussions / Re: A new logo for SFML
« on: April 19, 2013, 08:36:45 pm »
I really like the arrow ideas! Especially Haze's.  I haven't had time to fully flesh out my concepts but on paper they don't look that interesting anyway. I tried the hexagon; its no good. Tried putting "SFML" inside the hexagon and nothing. The whole time I was sitting here thinking of ideas and drawing them I just thought "this has nothing to do with SFML" So I guess we can all give up on that. :) On the other hand it freed me up to explore more exotic designs as well as a little mascot! I'll post what I've worked on so far as soon as I've polished it a bit more.

But yeah, really digging the arrow :) Hey Haze, try making the arrow blue or something to contrast the already strong green page layout.

75
General discussions / Re: A new logo for SFML
« on: April 17, 2013, 04:52:44 am »
First, I want to say I like the honest criticism!

And a +1 to you, with the speedy and thought provoking reply! :) It sure made me think!

And this is what I thought about.

You are absolutely right. It is going to be extremely difficult to find something that captures all of what SFML is and does without cluttering the logo. This should be avoided at all costs as logos should be straight forward and even slightly minimalist.

The reason I said the power symbol may appear childish is because it's a bit played out and cliche used in a logo. Just like you said with the ellipse, power symbols are used far too much in logos and banners, but specifically by those from a more immature and irrelevant background than ourselves. It's too vague and overused to have any lasting impact on viewers. I know it will be difficult to come up with something but I suggest we not invest ourselves too much in the "power" logo and iterations of it and perhaps try different shapes all together to see how they fly.

We should establish color schemes and shape themes to help designers focus their efforts on making something that reads closer to what SFML actually is. Laurent can help with this specifically. He hasn't stated clearly what he is looking for and it makes designing a logo like shooting in the dark.

I'm going to personally start experimenting with different colors and shapes to find something that would (if not) capture SFML better, at least be more original.

Thanks again for the reply :) I know how hard it can be to take criticism on something one is passionate about. Thanks for being open.

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