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General discussions / SourceForge community awards
« on: May 15, 2009, 11:19:17 am »
Love SFML, I'll vote, when the page finally loads
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Undefined symbols:
"sf::priv::WindowImplCocoa::WindowImplCocoa(void*, sf::WindowSettings&)", referenced from:
sf::priv::WindowImpl::New(void*, sf::WindowSettings&)in libsfml-window-s.a(WindowImpl.o)
"_CGDisplayCurrentMode", referenced from:
sf::priv::VideoModeSupport::GetDesktopVideoMode() in libsfml-window-s.a(VideoModeSupport.o)
"_CFArrayGetCount", referenced from:
sf::priv::VideoModeSupport::GetSupportedVideoModes(std::vector<sf::VideoMode, std::allocator<sf::VideoMode> >&)in libsfml-window-s.a(VideoModeSupport.o)
"_CFDictionaryGetValue", referenced from:
sf::priv::VideoModeSupport::GetDesktopVideoMode() in libsfml-window-s.a(VideoModeSupport.o)
sf::priv::VideoModeSupport::GetDesktopVideoMode() in libsfml-window-s.a(VideoModeSupport.o)
sf::priv::VideoModeSupport::GetDesktopVideoMode() in libsfml-window-s.a(VideoModeSupport.o)
sf::priv::VideoModeSupport::GetSupportedVideoModes(std::vector<sf::VideoMode, std::allocator<sf::VideoMode> >&)in libsfml-window-s.a(VideoModeSupport.o)
sf::priv::VideoModeSupport::GetSupportedVideoModes(std::vector<sf::VideoMode, std::allocator<sf::VideoMode> >&)in libsfml-window-s.a(VideoModeSupport.o)
sf::priv::VideoModeSupport::GetSupportedVideoModes(std::vector<sf::VideoMode, std::allocator<sf::VideoMode> >&)in libsfml-window-s.a(VideoModeSupport.o)
sf::PreferenceManager MyPrefs;
or prefs::PreferenceManager MyPrefs;