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Messages - ChronicRat

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121
General discussions / Re: Android and iOS ports available for testing
« on: November 19, 2014, 07:01:41 pm »
Yes, it works! =) But linker must be not "gold" - I tried it all. =)
May be this can help too - http://www.cmake.org/cmake/help/v2.8.12/cmake.html#prop_tgt:NO_SONAME
And in .vcproj I've found "<SoName>libsfml-window.so</SoName>" - removing of this does nothing without "-Wl,--soname="

122
General discussions / Re: Android and iOS ports available for testing
« on: November 19, 2014, 06:36:45 pm »
Yet there's still that annoying bug that keeps sfml-graphics from linking.
I remember that I had the same problem with "vs-android". Then I removed "soname" setting and the problem was solved. But with Nsight I can't see the way to remove "soname" from command line.
But with "vs-android" there were troubles with all libraries...

124
General discussions / Re: Android and iOS ports available for testing
« on: November 17, 2014, 06:11:37 pm »
Generated projects wants "-std=c++11" to compile and I corrected "-lEGL -lGLESv1_CM" to "EGL;GLESv1_CM" manually in vcproj files (VS2013CE) - my fault, bad patching. And now I have the same bug with linkage of sfml-graphics.
And there is need for variable to place libs in subdirectory by architecture.

125
General discussions / Re: Android and iOS ports available for testing
« on: November 17, 2014, 04:29:14 pm »
I didn't knew about this thing.  :o

126
General discussions / Re: Android and iOS ports available for testing
« on: November 17, 2014, 02:43:40 pm »
http://blogs.msdn.com/b/visualstudioalm/archive/2014/11/12/debugging-c-code-on-android-with-visual-studio-2015.aspx
Anybody tested with VS2015 preview? I think it is epic win for MS. But I've not tested yet.

127
General / Re: Antivirusscanner
« on: November 06, 2014, 11:04:56 am »
How do you know? Even with anti-virus software many viruses are not recognized, so how can you be so certain if you have no techniques to detect viruses whatsoever?
Well, yes. I don't have viruses that show some sort of activity. I can detect viruses by strange processes, traffic leaks, system malfunction. By these parameters I have no viruses. =)

128
General / Re: Antivirusscanner
« on: November 06, 2014, 08:05:26 am »
I'm not trolling, I'm just don't know English enough to express thoughts. I'll try to explain my position. Sorry for my illiteracy.
I'm not using AV since 2006 and I have no viruses. Because I know how to use PC. But I know many people who use AV, and then they call me "Ilia, please help, there are the virus in our computer!!!". Because AV is not panacea.
My opinion - AV is needed only in company's computers where do the work of many different people. On home PC AV - is useless trouble.

129
General / Re: Antivirusscanner
« on: November 05, 2014, 08:13:04 pm »
This is problem of a person. =)

130
General / Re: Antivirusscanner
« on: November 05, 2014, 07:26:48 pm »
All antiviruses are useless shit.

131
General discussions / Re: SFML's strong points?
« on: November 05, 2014, 04:50:10 pm »
It is simple, fast and multimedia. =)

132
General discussions / Re: Android and iOS ports available for testing
« on: November 03, 2014, 02:19:04 pm »
By the way, NDK r10c released.
Quote
Made the following changes to download structure:
Each package now contains both the 32- and the 64-bit headers, libraries, and tools for its respective platform.
STL libraries with debugging info no longer need be downloaded separately.
Changed everything previously called Android-L to the official release designation: android-21.

133
General / Re: A few questions regarding Android development
« on: November 03, 2014, 09:44:09 am »
C::B is the hardest way. =) There are no ready-made solutions at all.

134
General / Re: A few questions regarding Android development
« on: November 02, 2014, 06:56:32 pm »
  • Can I continue using my favorite IDE?
I tried SFML Android on Eclipse, Code::Blocks and VS2013. The best (for me) is VS + vs-android + visualgdb
visualGDB is commercial but it is worth the money. I'll buy it someday. Note, that using of C::B and VS+vs-android require pretty good knowledge of cross-compiling. It does not use "ndk-build".

135
SFML projects / Re: Ghost Hunters [game]
« on: October 30, 2014, 11:52:27 am »
Agree with comrades! =)

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