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General discussions / Re: Android and iOS ports available for testing
« on: April 15, 2014, 04:52:32 pm »
Just pulled repo. Error in building armeabi-v7a.
But i don't understand this: Don't mix stl libs. =)
It's alive:
No questions to SFMLES now. =)
As i understand, there is no way to get locale from C. So i think, such method must be implemented in SFMLES. Or may be better is to create some sort of wrapper to allow programer fast bind to java... Well, it is just variant, i have not thought through this.
And AAssetManager must be available with SFML methods.
/development/sfmles/src/SFML/Window/JoystickManager.cpp: In member function 'void sf::priv::JoystickManager::update()':
/development/sfmles/src/SFML/Window/JoystickManager.cpp:94:57: error: 'class sf::priv::JoystickImpl' has no member named 'getIdentification'
item.identification = item.joystick.getIdentification();
^
make[2]: *** [src/SFML/Window/CMakeFiles/sfml-window.dir/JoystickManager.cpp.o] Error 1
/development/sfmles/src/SFML/Window/JoystickManager.cpp:94:57: error: 'class sf::priv::JoystickImpl' has no member named 'getIdentification'
item.identification = item.joystick.getIdentification();
^
make[2]: *** [src/SFML/Window/CMakeFiles/sfml-window.dir/JoystickManager.cpp.o] Error 1
./../..//src/core/extendedwindow.cpp:101: error: undefined reference to 'sf::String::String(std::string const&, std::locale const&)'
./../..//src/core/log.cpp:212: error: undefined reference to 'sf::String::String(char const*, std::locale const&)'
/home/steelrat/development/android-ndk/sources/oolua/include/oolua/proxy_constructor.h:191: error: undefined reference to 'sf::String::String(std::string const&, std::locale const&)'
/home/steelrat/development/android-ndk/sources/oolua/include/oolua/proxy_caller.h:156: error: undefined reference to 'sf::String::toAnsiString(std::locale const&) const'
./../..//src/gfx/debuginfo.cpp:77: error: undefined reference to 'sf::String::String(char const*, std::locale const&)'
collect2: error: ld returned 1 exit status
./../..//src/core/log.cpp:212: error: undefined reference to 'sf::String::String(char const*, std::locale const&)'
/home/steelrat/development/android-ndk/sources/oolua/include/oolua/proxy_constructor.h:191: error: undefined reference to 'sf::String::String(std::string const&, std::locale const&)'
/home/steelrat/development/android-ndk/sources/oolua/include/oolua/proxy_caller.h:156: error: undefined reference to 'sf::String::toAnsiString(std::locale const&) const'
./../..//src/gfx/debuginfo.cpp:77: error: undefined reference to 'sf::String::String(char const*, std::locale const&)'
collect2: error: ld returned 1 exit status
It's alive:
04-16 10:51:46.153: I/Croger(15876): Using app data dir: /data/croger/
04-16 10:51:46.153: I/Croger(15876): Log file: /data/croger/croger.log
04-16 10:51:46.182: I/Croger(15876): LanguageManager: current locale is (null)
04-16 10:51:46.182: A/libc(15876): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 15902 (milyxoft.croger)
04-16 10:51:46.153: I/Croger(15876): Log file: /data/croger/croger.log
04-16 10:51:46.182: I/Croger(15876): LanguageManager: current locale is (null)
04-16 10:51:46.182: A/libc(15876): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 15902 (milyxoft.croger)
As i understand, there is no way to get locale from C. So i think, such method must be implemented in SFMLES. Or may be better is to create some sort of wrapper to allow programer fast bind to java... Well, it is just variant, i have not thought through this.
And AAssetManager must be available with SFML methods.