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SFML projects / Re: Zombieland
« on: February 22, 2015, 06:01:29 am »
I did barrels' apocalypse with the whole island viewed on the screen. It looks very cool! =) Parameters of view are defined in scene.cpp. There won't be much time to add mouse wheel control for them.
Also there is island's size parameter. So there can be applied such behavior: if zombie is far-far from player he will stay and do not attack, that allow us to create very big islands.
Also there is island's size parameter. So there can be applied such behavior: if zombie is far-far from player he will stay and do not attack, that allow us to create very big islands.