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Graphics / SFML & OpenGL, complaint that my image is too large?
« on: February 26, 2012, 12:20:08 am »
Hmm, but I never use sf::Texture, just sf::Image, why would it limit because of the graphics card, it makes little sense.. and laurent, will the update allowing larger sizes be implemented now or in version 2? I want to get the update as soon as possible
Oh, and is there an "easy" way to get a click location (x,y,z), or a click vector on a window using OpenGL, I'd hate to have to build one from archaic GL functions :roll: ?
Oh, and is there an "easy" way to get a click location (x,y,z), or a click vector on a window using OpenGL, I'd hate to have to build one from archaic GL functions :roll: ?