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Messages - Acrobat

Pages: 1 [2] 3 4 ... 11
16
Window / Re: Windows screensaver preview
« on: March 04, 2013, 11:32:52 am »
PeekMessage(&message, m_handle, 0, 0, PM_REMOVE) does not return true.

17
Window / Windows screensaver preview
« on: March 04, 2013, 10:49:40 am »
I'm trying to make a preview for my screensaver, but i have a problem.
Render Window is created with parent handle, and WindowImplWin32::globalOnEvent is never called. I can't get any events in my application and correctly close it. Does anybody have any suggestions ?

18
Just add post build event to copy freetype to Framework directory

19
General / Re: Standard Libs on Mac
« on: January 30, 2013, 02:55:33 pm »
well, i've solved the problem already
just added to other linker flags : -weak_library /usr/lib/libSystem.B.dylib

20
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 02:23:49 pm »
I tried, but audio module fails to compile  :(
something with typedef-ed void  :-\ in headers

21
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 02:01:11 pm »
I'll try to rebuild sfml with 10.5 sdk

22
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 01:47:28 pm »

23
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 01:38:40 pm »
Why mix SDKs? If you want your application to work on OS X 10.5, you should build your application and each of its dependencies against the 10.5 SDK.
You are wrong

24
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 01:19:03 pm »
I'm talking about compilation of my project, can i mix SDK's ?

25
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 11:52:02 am »
I don't think that using old SDK is a solution, there will be many problems with compilation.

26
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 11:50:05 am »
Just tested on 10.6.8 , everything is Ok. Think that the problem with 10.5 is that i launched it inside VirtualBox, what do you think ?

27
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 10:55:06 am »
i don't have it  :o

28
Window / Re: SFML crash on MacOS 10.6
« on: January 30, 2013, 10:45:45 am »
Moving next.
I linked everything with "-weak_library /usr/lib/libSystem.B.dylib", problems with unresolved symbols gone, now other problem (on 10.5 OSX under VM) :
Thread 0 Crashed:
0   ???                                 000000000000000000 0 + 0
1   libsfml-window.dylib                0x000000010169948f sf::priv::VideoModeImpl::getDesktopMode() + 47
2   libsfml-window.dylib                0x0000000101694a1b sf::priv::SFContext::SFContext(sf::priv::SFContext*) + 59
3   libsfml-window.dylib                0x000000010168b6d1 sf::priv::GlContext::globalInit() + 33
4   libsfml-window.dylib                0x000000010168c3a5 sf::GlResource::GlResource() + 37
5   libsfml-window.dylib                0x000000010168e6ff sf::Window::Window() + 15
6   libsfml-graphics.dylib              0x00000001015e545f sf::RenderWindow::RenderWindow() + 15
….
 

29
General / Re: Standard Libs on Mac
« on: January 29, 2013, 09:02:10 pm »
holy f*ck  :o

30
Window / Re: SFML crash on MacOS 10.6
« on: January 29, 2013, 07:09:53 pm »
sdk 10.8, target 10.5

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