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General / Distributing SFML games on other websites.
« on: January 22, 2012, 08:38:44 pm »
Well im not really afraid of people "taking" my assets. In fact, i couldnt care less. Its just that if they MODIFY them and then they play the game, they get to play the game with watever thing they make. So for example, in a 3D game you might have to pay money in order to get some items or clothing. Some clothing is only for looks. So lets say you modify the game and then you get to get the clothing for free because you modified it YOURSELF. So now the developers lose money because you get everything for free by doing it yourself. Now im talking about online 3D games and im making 2D games which arent even good, so you might ask that why do i care? Well i just want to learn from now how to lock my assets. And also ive noticed that in games directories they have file formats(like ".pak" or something) that are unknown and those formats contain the scenes and models or watever. So do i have to make my own formats to protect my assets?