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Messages - Bocaj

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16
General / Re: SFML Mac Portability
« on: June 06, 2012, 03:02:44 am »
OK, so if X11 is removed in OS X Mountain Lion, it is still possible that the downloader of the application will not have to download anything besides the .app package?

17
General / SFML Mac Portability
« on: June 05, 2012, 10:47:02 pm »
I was reading the tutorial to install SFML 2.0, and it said that it is necessary to have X11 installed on your computer in order to develop SFML.  I heard that in the next release of OS X, X11 will be removed.  Does this mean that all Mac users who have versions after Lion will have to install XQuartz before being able to open SFML applications?  Or, because they are just using SFML programs, not developing them, they don't need XQuartz to run SFML?

18
System / Re: sf::clock doesn't work
« on: April 04, 2012, 10:23:56 pm »
You must be using SFML 2.0.  You must declare an object of type Time and set it equal to <clockname>.getElapsedTime() then you can use <timename>.asSeconds() or asMilliseconds() or a lot of other stuff to get the time.

19
General / Re: Mac OS X Lion to Mac OS X Snow Leopard
« on: April 04, 2012, 12:23:13 pm »
OK I'll try that.

20
SFML projects / Re: Yggdrasil
« on: April 04, 2012, 02:39:45 am »
Wait... how did you get the name Yggdrasil?

21
SFML projects / Re: FlexWorld
« on: April 04, 2012, 02:31:45 am »
I'm sorry... but this sounds WAY too much like minecraft.

22
SFML projects / Re: Super Mario World SFML Remake (mini version)
« on: April 04, 2012, 02:28:08 am »
It doesn't work on macs.

23
General / Mac OS X Lion to Mac OS X Snow Leopard
« on: April 04, 2012, 02:20:16 am »
I created my simple program with SFML 2.0 using Xcode.  It worked fine on my computer with Mac OS X Lion.  Then I put the .app package on a computer with Mac OS X Snow Leopard.  When I tried to run the application, it gave  this error:

Process:         Galactic_Evolution [6901]
Path:            /Users/jwaldor/Desktop/Galactic_Evolution.app/Contents/MacOS/Galactic_Evolution
Identifier:      Boca-Industries.Galactic-Evolution
Version:         ??? (???)
Code Type:       X86-64 (Native)
Parent Process:  launchd [148]

Date/Time:       2012-04-03 20:10:06.612 -0400
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6
Sleep/Wake UUID: 39BC3D09-6E94-4C11-914F-42F84EA6E991

Interval Since Last Report:          12132 sec
Crashes Since Last Report:           1
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      2B9A63E8-0845-4988-A25A-428F78BFF8FA

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread:  0

Dyld Error Message:
  Library not loaded: /usr/X11/lib/libfreetype.6.dylib
  Referenced from: /Users/jwaldor/Desktop/Galactic_Evolution.app/Contents/MacOS/../Frameworks/sfml-graphics.framework/Versions/2.0.0/sfml-graphics
  Reason: Incompatible library version: sfml-graphics requires version 14.0.0 or later, but libfreetype.6.dylib provides version 13.0.0

Binary Images:
    0x7fff5fc00000 -     0x7fff5fc3bdef  dyld 132.1 (???) <69130DA3-7CB3-54C8-ABC5-423DECDD2AF7> /usr/lib/dyld

Model: MacBook7,1, BootROM MB71.0039.B0B, 2 processors, Intel Core 2 Duo, 2.4 GHz, 4 GB, SMC 1.60f5
Graphics: NVIDIA GeForce 320M, NVIDIA GeForce 320M, PCI, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x93), Broadcom BCM43xx 1.0 (5.10.131.42.4)
Bluetooth: Version 2.4.5f3, 2 service, 12 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Serial ATA Device: TOSHIBA MK2555GSXF, 232.89 GB
Serial ATA Device: HL-DT-ST DVDRW  GS23N
USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8507, 0x24600000 / 2
USB Device: BRCM2070 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0x06600000 / 3
USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8218, 0x06630000 / 6
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac  (Apple Inc.), 0x0236, 0x06300000 / 2

Above this error message, it said to "Check to make sure Galactic_Evolution works with this version of Mac OS X."

24
System / Re: Clock Class
« on: April 04, 2012, 02:08:55 am »
OK, sorry for posting in the General (I didn't see this category...).  I just figured out what was wrong.  It was not because of the clock class though, so never mind.

25
System / Clock Class
« on: April 03, 2012, 11:09:21 pm »
Whenever I use the sf::Clock class in my program, it gets slowed down a lot.  In fact, my whole computer slows down.  What should I do about this?

26
General discussions / Re: Textures & Images
« on: April 01, 2012, 09:18:43 pm »
Ok thanks

27
General discussions / Textures & Images
« on: April 01, 2012, 08:47:59 pm »
Sorry for my question (I am new to SFML).  What is the difference between a Texture and an Image, and why do Sprites only have a setTexture() function, and no setImage() function?

28
General discussions / Re: SFML 2.0
« on: April 01, 2012, 05:21:40 pm »
Ok thank you.

29
Feature requests / Re: Fix links to old forum
« on: April 01, 2012, 05:07:17 pm »
I'm working on this stuff, don't worry ;)
Thank you... there has been stuff that I have googled, and I click on it, and it takes me to the old forums where it gives a link to the home page of the new forums!

30
General discussions / Re: SFML 2.0
« on: April 01, 2012, 05:00:44 pm »
All your questions have been answered several times on the forum, please use the search function and the API documentation.
I searched "SFML tutorial", and the only thing that came up was this thread!

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