31
General discussions / Re: An interesting reddit post about SFML : "why_do_so_few_games_use_sfml"
« on: August 13, 2014, 02:06:47 am »
I thought this was funny: "SFML is slow, very slow, and the API isn't really that clean. It's so heavily OOP it doesn't feel natural to use and is more suited to a Java application."
While some of the points are valid, I think a simple explanation of why SFML isn't more utilized is marketing. SDL and many of these other libraries have had time and usage. People see the SDL logo or "Made with SDL" so over time it's developed rapport. Unfortunately SFML hasn't had this publicity yet so dismissal is easy. We all know SFML>SDL any day .
While some of the points are valid, I think a simple explanation of why SFML isn't more utilized is marketing. SDL and many of these other libraries have had time and usage. People see the SDL logo or "Made with SDL" so over time it's developed rapport. Unfortunately SFML hasn't had this publicity yet so dismissal is easy. We all know SFML>SDL any day .