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SFML projects / Re: Colonies - A Retro Sandbox Survival MMO
« on: August 19, 2013, 07:38:22 am »
Improved lighting system with GLSL shaders.
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I'll be writing some resource sharing systems in to the community site which allows people to post resource packs, articles, tutorials and the like. Considering the amount of people who went on to work in the industry, it'll be a pretty valuable commodity for people just starting out. Coupled with a new engine which concentrates on usability and simplicity it should make for some interesting times ahead.
Luckily I've managed to build up a very talented pool of friends who are going to be helping out with both the game and the engine itself, so I believe any future releases will be a much higher quality.
...Robin?
I swear, you pop up in the most random places.
I'd hardly call a graphics library forum a random place considering our hobbies. ;]
I saw your game man, looking good.
QuoteI'm running SFML 2.0 from the latest build last October.What does "latest build" mean?
SFML 2.0 was released in april. And it's the latest version.
Could you please report your problems with render-textures so that I can investigate?
That's impressive! When do you plan to launch the classic demo server?
This looks very good! I'm eagre to test it, once I get home again.
I WANT THAT SOURCE !!!
It works on Wine right now if you're interested. I can't port it fully until later- once I don't release updates every dayIt's built on SFML, right? What are you using that prevents easy porting? You should be able to just cross-compile and be done with it.
Just wondering... did the patch I submitted to the SFML repository fix your networking problem?
I'm looking forward to play that game on Linux =)