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SFML projects / sfFlash - Flash UI for SFML
« on: April 09, 2010, 01:55:31 pm »
I'm glad that you can use it.
However, I still want to know what kind of error did you get since I don't think SFML version really makes a different. The public API of 1.x are quite similar.
Yes, since I embed the official flash engine through COM. It will only works under Windows.
I don't know how flash is implemented on Mac or Linux. But I believe a similar approach can be used.
Updated: The project is now located at: https://code.google.com/p/swfui/
License for SwfUI( flash embedding library) is LGPL since it is a fork of Hikari.
sfFlash(SFML renderer) will be licensed under zlib.
However, I still want to know what kind of error did you get since I don't think SFML version really makes a different. The public API of 1.x are quite similar.
Yes, since I embed the official flash engine through COM. It will only works under Windows.
I don't know how flash is implemented on Mac or Linux. But I believe a similar approach can be used.
Updated: The project is now located at: https://code.google.com/p/swfui/
License for SwfUI( flash embedding library) is LGPL since it is a fork of Hikari.
sfFlash(SFML renderer) will be licensed under zlib.