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General / Problems building "Using CEGUI In SFML" tutorial c
« on: December 14, 2008, 11:22:06 am »Quote
But you compile cegui with sfml on mingw ?
No, I used MSVC
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But you compile cegui with sfml on mingw ?
#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC)
# ifdef CEGUIBASE_EXPORTS
# define CEGUIEXPORT __declspec(dllexport)
# else
# define CEGUIEXPORT __declspec(dllimport)
# endif
# define CEGUIPRIVATE
#else
# define CEGUIEXPORT
# define CEGUIPRIVATE
#endif
is there a better way of drawing tiles to the screen?
QuoteSo have you changed your mind to expose sf::Drawable 's Matrix ??
No
Like I said, I prefer providing all the necessary herlper functions rather than raw matrix access. Aren't the new TransformToGlobal and TransformToLocal functions enough ?