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Messages - cristaloleg

Pages: [1]
1
General / Re: [Visual Studio 11] Yet another build problems thread
« on: May 07, 2013, 07:46:19 am »
Did You added in Project properties -> C/C++ -> Preprocessor -> Preprocessor Definitions SFML_DYNAMIC or SFML_STATIC ?
Maybe You need also use precompiled libraries for Visual Studio 2012.

2
awesome! pretty music, simple interface, good description. thank's!

3
General / Re: Problem with compiling SFML project in 2008
« on: May 06, 2013, 02:28:55 pm »
I already seen before your advices about reinstall in another threads, but it didn't work for me.
This is weird, anyway.

4
General / Re: Problem with compiling SFML project in 2008
« on: May 06, 2013, 02:06:34 pm »
Error about unsupported architecture: http://pastebin.com/ZqkFxWNh
As I said running as administrator solves this problem.

5
General / Re: Problem with compiling SFML project in 2008
« on: May 06, 2013, 08:02:15 am »
I installed by default in "Program Files (x86)". Everything in installation was default too.

offtop: check my solution https://github.com/SFML/SFML/issues/306 =)

6
General / Re: Problem with compiling SFML project in 2008
« on: May 06, 2013, 07:56:00 am »
But without admin privileges it doesn't found that I have Visual Studio 11 compiler. Sounds weird but it is a fact.

7
General / Re: Problem with compiling SFML project in 2008
« on: May 06, 2013, 07:25:52 am »
After finding this ticket for testing idea CDS_RESET
https://github.com/SFML/SFML/issues/306

BTW: I have finished building with CMake for Visual Studio 2012, but I had some problems because I didn't run CMake with admininistrator permission, maybe adding this hint in tutorial would be very nice. =)
http://www.sfml-dev.org/tutorials/2.0/compile-with-cmake.php

8
General / Problem with compiling SFML project in 2008
« on: May 05, 2013, 05:08:19 pm »
Ok, I have created SFML solution 2008 with CMake. Now I want to build it, but I get errors like this:

Error   25   error LNK2019: unresolved external symbol __imp__glEnable@4 referenced in function "private: void __thiscall sf::priv::GlContext::initialize(void)" (?initialize@GlContext@priv@sf@@AAEXXZ)   GlContext.obj   sfml-window

and so on. I understand that it can't find external libraries, but how can I fix this?

full build log:
http://pastebin.com/M1m24hMY

Thank's for help.
PS Windows 7 x64(but I'm using SFML for x32 platform), CMake 2.8.10.2, latest SFML source,

9
Is it open source?

10
Graphics / Re: How to quickly draw image by pixel? SFML 2
« on: October 26, 2012, 12:35:19 pm »
thank's. sorry for mistake with partition

11
Graphics / How to quickly draw image by pixel? SFML 2
« on: October 26, 2012, 07:40:34 am »
I use this code:

sf :: Image image;
image.create(1024, 768, sf :: Color());

sf :: Texture texture;
texture.loadFromImage(image);

sf :: Sprite sprite(texture);

// some code here

for ( int i = 0; i < WIDTH; ++i )
        for ( int j = 0; j < HEIGHT; ++j )
                image.setPixel(i, j, f(t, i, j, image.getPixel(i, j)));
texture.loadFromImage(image);
 

But I think this isn't quick solution. Can You help?
 

12
C / Re: Change DLL path ?
« on: October 26, 2012, 07:31:05 am »
What about static linking? Maybe in would solve the problem.

13
Graphics / Re: Problem with inheritance from Drawable
« on: October 05, 2012, 01:17:02 pm »
Don't you see that const in the prototype?

Unbelievable! I never used code like this. Thank's You very much for everybody.

14
Graphics / Re: Problem with inheritance from Drawable
« on: October 05, 2012, 07:54:10 am »
Thank's for everybody, but I'm still getting compilation error.

Have a look at the sf::Drawable class and use the exact same prototype for Render.

In SFML-1.6 Drawable.hpp
virtual void Render(RenderTarget& Target) const = 0;

So I write in my code(redeclaring virtual function Render)
void Render ( sf :: RenderTarget& Target ) { };

But I don't understand where is error. Can You provide some code for me?
Thank's

15
Graphics / Problem with inheritance from Drawable
« on: October 04, 2012, 09:03:31 pm »
I'm trying to create this class from Drawable, but I get:

error C2259: 'Triangle' : cannot instantiate abstract class in Visual Studio 2008
I'm using sfml 1.6
This is my code. Thank's for any help.


class Triangle : public sf :: Drawable
{
public:
        Triangle () { };
        Triangle ( sf::Vector2f Pos, sf::Vector2f Scale, float Rotation, sf::Color Color ) { };
        ~Triangle () { };
        void Render ( sf :: RenderTarget& Target ) { };
};
 

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