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Messages - Daddi

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16
Graphics / Re: Overriding draw() in sf::Drawable.
« on: January 11, 2014, 10:43:04 pm »
Can you show us the code where you try to initialize the object?

17
Audio / Re: [SOLVED]Audio stops after a few hundred consecutive calls
« on: January 11, 2014, 10:06:49 pm »
Could you show us these purposes? I'm interested in cases where RAII can't or shouldn't be used :)

18
General discussions / Re: Mutual following on Twitter!
« on: January 10, 2014, 10:49:31 am »
Most german, non-swiss words with "ß" can be written with an "ss" too :P

E:
https://twitter.com/PatrickJBauer (but I don't use it as much as I would like to)

19
General / Re: VS 2013 - linker unable to open .lib files
« on: January 09, 2014, 02:29:55 pm »
Can you post your build log? It should contain the different commands VS tried to use when it compiled and linked your code.

20
General / Re: LNK2001: unresolved external symbol
« on: January 06, 2014, 01:39:29 pm »
Thank you very much, thats a great answer :)

21
General / Re: LNK2001: unresolved external symbol
« on: January 06, 2014, 11:09:00 am »
May I ask in this thread, what the difference between the debug and non-debug libs is?
Is it the "-g" flag (for debugging symbols) and the lack of optimization flags or is there more to it?

22
General / Re: AW: Linking SFML with Eclipse on Windows
« on: January 06, 2014, 08:08:17 am »
Try adding opengl32 to the linker list.

It looks like the opengl32 lib is missing, but why does he need it? I thought thats only needed if linked statically?

23
Network / Re: Networking question
« on: January 05, 2014, 08:44:12 pm »
Only one application at a time can open a socket/port. Its bound to this application and the second one will fail to open the port :)

Only one application can open a listener on a specific port (host), any number of applications can connect to that listener (client). This is exactly what he is trying to do....

Is it?

"[...] two applications that receive data"
"[...] only using one port"

24
Graphics / Re: STL map RenderTexture don't seem to be behaving
« on: January 05, 2014, 03:13:07 pm »
I'm interested in a different solution too, thats the best practice for things like these?

25
Network / Re: Networking question
« on: January 05, 2014, 03:06:19 pm »
Only one application at a time can open a socket/port. Its bound to this application and the second one will fail to open the port :)

What do you wanna achive?

26
Graphics / Re: 64-bit textures?
« on: January 05, 2014, 01:40:25 pm »
May I ask what you want to achive with that much colors? Are current operating systems even capable of displaying 64bit colors?

27
You're right, I'm sorry. I jumped to conclusions to fast :)


28
You should start learning basic C++ :)

1. Your keyboard checks have to be inside the while statement.
2. Screen + 1 does nothing. Either do ++Screen; or Screen = Screen + 1;
3. Learn C++ before you start using SFML :D

29
General / Re: Getting Error when creating a Singleton class
« on: January 04, 2014, 02:28:51 am »
Thats not something you should tell someone who just learns the language. Good and bad practices are something to learn if you are an intermediate, not a beginner. He has to know and understand first what singletons are before he can learn how and why to avoid them ;)

30
General / Re: Getting Error when creating a Singleton class
« on: January 04, 2014, 01:52:34 am »
It defines, that the returned ScreenManager instance will be a reference :)

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