31
SFML projects / Super Mario improved
« on: May 02, 2017, 03:18:42 am »
Hi Ladies and Guys
Before when i posted my poor Super Mario Game on this same board, it was full of issues and just after several posts and replies some members were able to run it. There were errors that made it crash though it didn't happen in my C# IDE. Now i´ve improved the app so in the game logic as in its graphics. Really it needs more fixes, i know. Such as better level design and more varied enemy display. So you can feel free to criticise and give your opinions.
(In the Menu boxes please use the mouse)
Here's the whole project folder (you can run the exe if you don't have the C# IDE)
https://www.dropbox.com/s/hfkxetoxs5iv10i/My%20New%20Super%20Mario%20Bros%20Folder.rar?dl=0
For 64 bit systems, just change the DLLs to SFML.Net 64 bit
I'll be taking the time to get the code more tidy.
I would appreciate your feedback for to get it better.
Regards
Pablo
Before when i posted my poor Super Mario Game on this same board, it was full of issues and just after several posts and replies some members were able to run it. There were errors that made it crash though it didn't happen in my C# IDE. Now i´ve improved the app so in the game logic as in its graphics. Really it needs more fixes, i know. Such as better level design and more varied enemy display. So you can feel free to criticise and give your opinions.
(In the Menu boxes please use the mouse)
Here's the whole project folder (you can run the exe if you don't have the C# IDE)
https://www.dropbox.com/s/hfkxetoxs5iv10i/My%20New%20Super%20Mario%20Bros%20Folder.rar?dl=0
For 64 bit systems, just change the DLLs to SFML.Net 64 bit
I'll be taking the time to get the code more tidy.
I would appreciate your feedback for to get it better.
Regards
Pablo