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Messages - JuDelCo

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16
SFML projects / Re: Screenshot Thread
« on: February 08, 2015, 01:58:17 pm »


This is the most dirty and boring screenshot ever, I know, but for me is a win. I got SFML + OpenGL 3.3 in core profile working and now i'm learning openGL from bottom to make some games....... someday..... i hope .....  ::)

17
SFML projects / Re: Rickety Racquet [including Beta download]
« on: January 22, 2015, 07:40:03 pm »
It looks cool, very eye-candy

18
SFML projects / Re: Ghost Hunters [game]
« on: October 29, 2014, 09:51:19 pm »
You seriously know how to make a trailer, i enjoyed it too much xD

19
SFML projects / Re: Dwell - A Retro Sandbox Survival MMO
« on: October 25, 2014, 11:07:45 pm »
Voted as (d)well

 ;D

20
SFML projects / Re: simple android game
« on: July 05, 2014, 03:54:43 pm »
Oh cool, then a brand new of epic games is coming to android for sure :D

21
SFML projects / Re: simple android game
« on: July 05, 2014, 03:32:18 pm »
This is the first app/game i noticed is using SFML. SFML for android is ready now? Wow

22
SFML projects / Re: Pacman with SFML
« on: July 03, 2014, 11:46:09 pm »
I dont recommend you to see my code, because my ghosts behaviours are a bit more advanced/complex, but ill put the line where is the code, just in case other person needs it

https://github.com/JuDelCo/SFML2-Game/blob/master/Game/pacman/PacmanController.cpp#L267

23
SFML projects / Re: Pacman with SFML
« on: July 03, 2014, 11:13:47 pm »
The first you need is a pathfinding function/method, then you can start making the AI

24
SFML projects / Re: Pacman with SFML
« on: July 03, 2014, 05:32:25 pm »
I tried it but it seems to be a bit buggy  :-\



You can see my version i made months ago here

http://en.sfml-dev.org/forums/index.php?topic=12939

25
SFML projects / Re: Feedback wanted - Simple Gravity Game.
« on: June 12, 2014, 10:22:02 pm »
How did you that glow effect ? :P

26
SFML projects / Re: School management simulator
« on: April 20, 2014, 05:15:26 pm »
that walls reminds me to Metal Gear (MSX), cool

28
SFML projects / Re: SFML Pong. 24 hour project.
« on: March 15, 2014, 08:12:44 pm »
At the end all can be reduced to


29
SFML projects / Re: SFML Pong. 24 hour project.
« on: March 15, 2014, 07:45:39 pm »
JuDelCo, it's illusory to learn C++ only from the Internet. Tutorial sites mostly don't cover important background knowledge

Do you know the tutorial i posted ? It starts with the basics (with no knowledge at all at programming) and it explains all with simple examples and clear ways. Obviously it cant be the only source of information, that's why i put google too, to search your extra thoughts

30
SFML projects / Re: SFML Pong. 24 hour project.
« on: March 15, 2014, 07:30:52 pm »
I recommend this:

- http://www.cplusplus.com/doc/tutorial/
- Google
- A LOT of practice

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