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SFML projects / Tidy Bubble
« on: June 09, 2013, 06:35:15 pm »
So here's a game I've been working on for the past year and a half. The windows version is finally available for purchase. I'm using the graphics/windowing library from SFML to handle all the textures and graphics, as well as the SFML input functions. Multiplayer is done using the awesome enet library and the physics are handled by box2d.

Tidy Bubble

Purchase - full version includes all modes and future updates

Demo - includes the tutorial and course mode limited to 3 rounds.


This game is sort of a mash up of a couple different ideas. It's like a cross between a chain reaction game and a peggle game, or maybe a break-out style game. There's also a couple of game modes that are just completely different.

Modes
Infinite - Just random levels one after another, great to chill out to, play while talking whatever.

Course N - Played like a golf game, least amount of throws wins. Takes you through a course of N levels. Where N = some number, currently 9. So essentially the best score you could get on a 9 course game is 9 if you clear each level in one shot. I would like to add difficulty ratings for this, so that some courses have a par rating, etc.

Clean - An area is covered over the game screen, every bubble you burst clears part of that area. The area cleared is calculated between rounds and whenever a finish threshold is reached the game ends. This one is pretty challenging.

War - Multiplayer mode! 4 players square off against each other on the same computer and try to protect their bubble stash while destroying everyone else's. Modeled after Warlords on atari.

War Net - Same thing as War mode, just over the internet. Works great, surprisingly. Has chat and a ready system which regular war mode doesn't need.



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