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SFML projects / Re: Blokade [source and binaries now available]
« on: January 28, 2013, 08:55:56 pm »
I am trying to compile in Windows 8 with the Code::Blocks project, I get a compile error on an Enum not being a class. When I turn on compile for C++11 then I get the error getenv is not in namespace std. Once I remove the std then the project compiles but the game crashes upon execution Your binary works fine though. And I have put all resources in the debug bin output directory.
Plus, my executable is 4mb but yours is only 1.2mb. How did you setup your Code::Blocks environment for it to compile with that project? I installed the Code::Blocks from the SFML downloads.
Plus, my executable is 4mb but yours is only 1.2mb. How did you setup your Code::Blocks environment for it to compile with that project? I installed the Code::Blocks from the SFML downloads.