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Messages - Hypnéos

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SFML projects / Re: Screenshot Thread
« on: March 27, 2015, 08:02:36 pm »
working on saving -> loading; not quite there yet.

Can you give more info? Do you have a dedicated thread ? I always wanted to do a clone of that game (mainly because the limited space to do things in the original) and i'm very interested in follow any tech-thing about that project. A devblog maybe ?
Nice to see someone else is interested in the project  :D
There is not much to say; most of the work has already been done by Zach.
As you can see the grid size can be changed:
I tried to increase it to 200 by 300; it worked, but you can't screenshoot something larger than your screen  : (
As previously mentioned, I'm open to suggestions ;)

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SFML projects / Re: Screenshot Thread
« on: March 20, 2015, 03:35:13 pm »
I am working on a clone of KOHCTPYKTOP; simulation is working but I have no clue where to go now.  :-\

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SFML projects / Re: It Always Ends In Nuclear War
« on: July 27, 2014, 02:04:49 am »
Thanks for writing this. :)

Why using a smaller board, then converting ?

Your height generation tend to produce uniform height variations ( the whole map looks like mountains ), is intended behavior ?

For suggestions, maybe make the coastal water tiles (?) brighter/lighter .
Is it possible to hide the tiles borders ? I would like to see some screenshoot without.

keep up the good work!  :D

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SFML projects / Re: It Always Ends In Nuclear War
« on: July 22, 2014, 11:19:14 am »
It looks very good. :)

What kind of algorithm do you use to generate the map ?

"Bravo!" for what you can do with computers .

PS : Felicitations for your apparition on RPS !

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anything