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Messages - NoobsArePeople2

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It looks like SDL2 supports both DirectX (XInput) and WinMM (link) so it should be possible to implement in SFML. I imagine it's a fair bit of work though.

47
General / Re: Game Componets
« on: May 02, 2013, 09:02:15 pm »
For #2 the Kickstarter was for Spine. I followed tutorial videos on the site and found the tool easy enough to get started with. Haven't tried hooking it into SFML yet but you can get the runtime for it on Github.

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