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Topics - JeZ-l-Lee

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1
[FREE SOURCE] PacDude Hero 100% - Beta 1.00 Win32/Linux...

PacDude Hero 100%™
Beta Version 1.00
(C)opyright 2010 By Silent Hero Productions(R)
(For Windows(R) XP / Vista / 7, and Linux)
-------------------------------------------------------------------------------------------------

-------------------------------------------------------------------------------------------------
"Do you have the skills to beat level 5 and save your girlfriend?"
-------------------------------------------------------------------------------------------------
GAME FEATURES:
- Runs on any Windows(R) or Linux OS based PC desktop / notebook / netbook -
- Beautiful full color and high resolution super fast visual graphics -
- Awesome digital sound effects -
- Amazing digital soundtrack featuring over 15 minutes of music -
- Easy to play keyboard controls -
- Large 4-way scrolling boards -
- Up to 8 enemy ghosts featuring "SneakyGhost™" A.I. technology -
- 5 total levels with increasing difficulty and different board layouts -
- Cut scenes with an ending upon beating level 5 -
- Saved options and high scores table -
- And much more! -
-------------------------------------------------------------------------------------------------
Windows XP / Vista / 7 Download:
http://silentheroproductions.com/files/PDH-Win32-a982.zip
(compressed ZIP file)
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Linux (Any) Download + SOURCE:
http://silentheroproductions.com/files/pdh-src-a982.tar.gz
(compressed tar.gz file)
NOTE:
- Linux version includes source and a makefile to build executable.
- Dependences: G++, SDL1.2, SDL_image, SDL_mixer, SDL_ttf, OpenGL
-------------------------------------------------------------------------------------------------
Enjoy!!!

2
SFML projects / //TetriCrisis 2 100%[TM] Beta 6.0 + SOURCE (Windows/Linux)
« on: September 22, 2009, 02:41:15 pm »
BETA 6.0

//TetriCrisis 2 100%[TM] Beta 6.0 + SOURCE (Windows/Linux)

Hi,

I finished the Beta to the sequel
to our #1 smash hit game "TetriCrisis 100%[TM]".
I am using SFML 1.4 and SDL 1.2 together.
This hybrid game engine is 100% ready and tested(Windows/Linux).
I will be releasing the finished complete source upon beta completion.
I'm shooting for a December 24th release date.

Check back often to see our progress!
I'll add to this post as the game progresses.

TetriCrisis 2 100%[TM]
-=(BetAVeRsioN 99%)=-
Windows(R):
http://silentheroproductions.com/files/TC2-Win32-Beta.99.zip
Linux:
http://silentheroproductions.com/files/tc2-src-beta.99.zip
(Note: On Linux, you need SFML 1.4+, SDL 1.2.13+, and SDL_mixer 1.2.8 installed)

Title screen:


Witness Amazing Two Player Simultaneous Tetris(R) Fighting Action!(USB Joystick Required For 2 Players):

3
Window / How Can I Change SFML Window Title Text During Game???
« on: September 04, 2009, 09:30:49 pm »
How Can I Change SFML Window Title Text During Game???

Must be a way, besides recreating the entire window again and again?

Thanks!

4
SFML website / Web site DOWN from 9.3.09 - 9.4.09 ?
« on: September 04, 2009, 03:45:54 pm »
Web site DOWN from 9.3.09 - 9.4.09 ?

Is there some problems?

5
SFML projects / [09.11.09] JeZ+Lee's"The Final Option 100%™"SOURCE
« on: September 02, 2009, 05:34:00 am »
[09.11.09] JeZ+Lee's"The Final Option 100%™"SOURCE

C A N C E L E D


Hi,

I've started a new open-source cross-platform game based on SFML+SDL...
Not entirely sure what I will make, but I'll update this post frequently to show my progress.
-----------------------------------------------------------------------------------------------------------
09.11.2009
Well here is the Staff screen:

-----------------------------------------------------------------------------------------------------------
09.10.2009
Well here is a demo of SFML/SDL game engine with a nice intro movie:
Source builds and runs on ALL Windows, and most Linuxes.
http://silentheroproductions.com/files/thefinaloption_src_0.13.zip
Read the README for more information..

-----------------------------------------------------------------------------------------------------------
09.08.2009
Here are the sprites / backgrounds I have now:

-----------------------------------------------------------------------------------------------------------
09.06.2009
Here are some sprite rips I did with the toy, green paper, digital camera, and GIMP

Can You Save The World In 30 minutes?™

-----------------------------------------------------------------------------------------------------------
09.03.2009
My idea for the main player's ship is to take digital photos
of this old toy from the 1980's

Need to get some green paper to put in background to make it easier to edit.
-------------------------------------------
Game core/engine tested on:
- Linux Mint 7 Gloria
-Windows XP/Vista
- Gentoo Linux 64bit
and is running 100% on all...
-----------------------------------------------------------------------------------------------------------
09.02.2009
OK, so I named the game: "The Final Option 100%[TM]"
& added a title screenshot!
(core engine is 100% completed)
-----------------------------------------------------------------------------------------------------------
09.01.2009
Working on the core engine now:
SFML[1.4] - window creation, image/text rendering, mouse/keyboard input
SDL[1.2] - sound/music playback, joystick input, timing
-----------------------------------------------------------------------------------------------------------
Check back often to see what I am doing!

PS - Here is some nice ASCII art from the sources:


JeZ+Lee
SLNTHERO@aol.com
Silent Hero Productions(R)
Video Game Design Studio
http://www.SilentHeroProductions.com





6
Window / Problem with centering SFML window on screen on Linux
« on: September 01, 2009, 04:14:07 pm »
Hi,

How do I center an SFML created window on screen?
Looked in the documentation and searched the forum but cannot find it...

Thanks!

7
Window / // [1.4] - Linux - "X error of failed request: badvalue
« on: August 28, 2009, 03:26:09 pm »
// [1.4] - Linux - "X error of failed request: badvalue" When Run?

Hi,

When I run my little SFML 1.4 game on my Linux Mint 7 Gloria 32bit OS,
I get this error: "X error of failed request: badvalue" ???

I removed SFML and reinstalled through Package Manager but this not help with this issue.
I also tried the same game on another computer using the same OS and it works.

Anyone have any ideas?
Thanks!

Jesse

8
Window / [SFML1.5] Joysticks NOT Working on Windows Vista / 7...
« on: August 19, 2009, 09:44:24 pm »
[SFML1.5] Joysticks NOT Working on Windows Vista / 7...

Hi,

I can not get joysticks working using SFML 1.5 on Windows Vista & Windows 7...

Here is the source code:
Code: [Select]
float joy0_X_Axis = Input.GetJoystickAxis(0, sf::Joy::AxisX);
float joy0_Y_Axis = Input.GetJoystickAxis(0, sf::Joy::AxisY);
bool joy0_Button_0 = Input.IsJoystickButtonDown(0, 0);

if (joy0_Y_Axis < -50)
{
if (joy0_X_Axis < -50)  JoystickDirection = UPLEFT;
else if (joy0_X_Axis > 50)  JoystickDirection = UPRIGHT;
else  JoystickDirection = UP;
}
else if (joy0_X_Axis < -50)
{
if (joy0_Y_Axis < -50)  JoystickDirection = UPLEFT;
else if (joy0_Y_Axis > 50)  JoystickDirection = DOWNLEFT;
else  JoystickDirection = LEFT;
}
else if (joy0_Y_Axis > 50)
{
if (joy0_X_Axis < -50)  JoystickDirection = DOWNLEFT;
else if (joy0_X_Axis > 50)  JoystickDirection = DOWNRIGHT;
else  JoystickDirection = DOWN;
}
else if (joy0_X_Axis > 50)
{
if (joy0_Y_Axis < -50)  JoystickDirection = UPRIGHT;
else if (joy0_Y_Axis > 50)  JoystickDirection = DOWNRIGHT;
else  JoystickDirection = RIGHT;
}

if (joy0_Button_0 == true)  JoystickButton1 = true;

Joysticks work 100% on my Windows XP SP3 computer,
but on Windows Vista SP1 and Windows 7 RC,
I get no joystick axis or button values?

Any ideas?

9
Can you add SFML to some other popular Linux distros???

Hi,

I love SFML.
My only complaint is that it is not widely available on Linux distros.
Its in the Package Manager of the most popular Linux distro ubuntu 9.04+.
Can you add SFML to some of the other popular Linux distros like:
(2) openSUSE (Checked-Not in there.)
(3) Linux Mint (Checked-It in there already.)
(4) Fedora (Not Checked.)
(5) Debian (Not Checked.)

You can see a compiled list of the most popular Linux distros here:
http://www.brighthub.com/computing/linux/articles/21108.aspx

Thanks...

PS - Here is my 1st SFML cross-platform game project:
LastDefense 100%
http://www.silentheroproductions.com/LastDefense100PercenT.htm

10
// TetriBattle3 100%™-3 Player Tetri_ - Win Beta85% + SOURCE

Hi,

I am the Autistic game designer/programmer JeZ+Lee.
My small independent game design studio:
Silent Hero Productions (R)
has started a new SFML game project:
TetriBattle3 100%™
Version 3.5 SE
Open-Source Cross-Platform
Multi-Player Tetri_ Video Game
Using SFML

Platform: Windows, Linux, Mac OS X
Technology: S.F.M.L. (1.4+SVN 03-09) [Everything but joysticks] + S.D.L. (1.2.13) [Joysticks ONLY]
License: Open Source Freeware
Status: Playable Beta85% version...


DIRECT URL DOWNLOAD LINK TO WINDOWS DEMO AND SOURCE CODE:
http://silentheroproductions.com/files/TB3_3.5_A8.zip

Check back often to see our progress!

Cooperate with up to two other players in Story+Mode!


Fight to the death against up to two other players in Crisis+Mode!





11
Window / Joysticks DO NOT Work On Windows Vista OS...
« on: March 06, 2009, 12:11:47 am »
Joysticks DO NOT Work On Windows Vista OS...

Hi,

I am trying to get my joystick to work on Windows Vista using SFML 1.4 + SVN...


I am using:
Code: [Select]
const sf::Input& Input = visuals->App.GetInput();

JoystickAxisX = Input.GetJoystickAxis(0, sf::Joy::AxisX);

to get the X axis of my joystick, but it is always 0 ???

Am I doing something wrong ?

12
Graphics / .SetBlendMode(sf::Blend::None); has no effect...
« on: March 02, 2009, 03:00:03 pm »
Hi,

Trying to turn OFF blending for a Sprite.

MySprite.SetBlendMode(sf::Blend::None); has no effect...

Using current SFML from SVN

Any help would be appreciated...

13
Window / Pressing [Alt] opens game window's menu-How to stop this ???
« on: February 20, 2009, 06:50:42 pm »
Pressing [Alt] opens game window's menu-How to stop this ???

JeZ+Lee

14
General / When will SFML be updated to 1.4+ on Ubuntu Linux ??
« on: February 17, 2009, 10:52:34 pm »
When will SFML be updated to 1.4+ on Ubuntu Linux ??

I try to build and run my SFML demo
on Ubuntu Linux but it does not work.

Ubuntu Linux has 1.2-2 version
and my demo written using 1.4+SVN
It will not build on Ubuntu.

Please advise...

15
Audio / Suggested format for Sound ?
« on: February 17, 2009, 07:03:56 pm »
Suggested format for Sound ?

What format does the Sound's WAV file need to be in?

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