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Messages - JeZ-l-Lee

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16
Window / // [1.4] - Linux - "X error of failed request: badvalue
« on: August 28, 2009, 03:26:09 pm »
// [1.4] - Linux - "X error of failed request: badvalue" When Run?

Hi,

When I run my little SFML 1.4 game on my Linux Mint 7 Gloria 32bit OS,
I get this error: "X error of failed request: badvalue" ???

I removed SFML and reinstalled through Package Manager but this not help with this issue.
I also tried the same game on another computer using the same OS and it works.

Anyone have any ideas?
Thanks!

Jesse

17
Quote from: "dwarfman78"
Is it called MultiDeskOS ?


Hi,

Thanks for posting.
No, it is not called "MultiDeskOS".

When I have a beta I will surely post it and sources to this forum...

18
Hi,

Thanks for making that graphic,
but I will continue to use the lighthouse
with the rainbow text.

When I was making LastDefense using SFML,
I had no idea it would become this controversial.

I've started a new SFML based game, but that is top secret :)

19
Window / [SFML1.5] Joysticks NOT Working on Windows Vista / 7...
« on: August 19, 2009, 09:44:24 pm »
[SFML1.5] Joysticks NOT Working on Windows Vista / 7...

Hi,

I can not get joysticks working using SFML 1.5 on Windows Vista & Windows 7...

Here is the source code:
Code: [Select]
float joy0_X_Axis = Input.GetJoystickAxis(0, sf::Joy::AxisX);
float joy0_Y_Axis = Input.GetJoystickAxis(0, sf::Joy::AxisY);
bool joy0_Button_0 = Input.IsJoystickButtonDown(0, 0);

if (joy0_Y_Axis < -50)
{
if (joy0_X_Axis < -50)  JoystickDirection = UPLEFT;
else if (joy0_X_Axis > 50)  JoystickDirection = UPRIGHT;
else  JoystickDirection = UP;
}
else if (joy0_X_Axis < -50)
{
if (joy0_Y_Axis < -50)  JoystickDirection = UPLEFT;
else if (joy0_Y_Axis > 50)  JoystickDirection = DOWNLEFT;
else  JoystickDirection = LEFT;
}
else if (joy0_Y_Axis > 50)
{
if (joy0_X_Axis < -50)  JoystickDirection = DOWNLEFT;
else if (joy0_X_Axis > 50)  JoystickDirection = DOWNRIGHT;
else  JoystickDirection = DOWN;
}
else if (joy0_X_Axis > 50)
{
if (joy0_Y_Axis < -50)  JoystickDirection = UPRIGHT;
else if (joy0_Y_Axis > 50)  JoystickDirection = DOWNRIGHT;
else  JoystickDirection = RIGHT;
}

if (joy0_Button_0 == true)  JoystickButton1 = true;

Joysticks work 100% on my Windows XP SP3 computer,
but on Windows Vista SP1 and Windows 7 RC,
I get no joystick axis or button values?

Any ideas?

20
Quote from: "Kreeg"
Why do you show it as if it was the work of your life ? You never said it was only a demo !


Hi Kreeg (Again),

Never said it was the work of my life.
It was my 1st use of SFML.
I released the sources to others who are learning SFML.
If someone gets something from the game and/or the sources then I am happy.
Sorry you hate my SFML game/demo...

21
Quote from: "Kreeg"
I found this thing quite boring. Why did you have to code such a bad game ? -_-


Hi Kreeg,

Please accept my sincere apology.
Please delete the game completely from your computer
and never visit this post ever again.

I spent like 3 days on this game.
I admit that the game is shallow.
It was more of a demo for me to see what can be done with SFML.

22
SFML projects / Update to SFML version 1.5
« on: August 19, 2009, 01:31:32 pm »
Update to SFML version 1.5

23
Can you add SFML to some other popular Linux distros???

Hi,

I love SFML.
My only complaint is that it is not widely available on Linux distros.
Its in the Package Manager of the most popular Linux distro ubuntu 9.04+.
Can you add SFML to some of the other popular Linux distros like:
(2) openSUSE (Checked-Not in there.)
(3) Linux Mint (Checked-It in there already.)
(4) Fedora (Not Checked.)
(5) Debian (Not Checked.)

You can see a compiled list of the most popular Linux distros here:
http://www.brighthub.com/computing/linux/articles/21108.aspx

Thanks...

PS - Here is my 1st SFML cross-platform game project:
LastDefense 100%
http://www.silentheroproductions.com/LastDefense100PercenT.htm

24
Quote from: "Imbue"
I played the game too. I guess I should have commented sooner.

It runs smoothly and works great. It's also kind of you to make the game open source.

Good work. :D


Hi Imbue,

Thank you for playing my game.
I appreciate comments  from other people.
I like to make little games for other people to use and enjoy...

25
Quote from: "Tank"
...The only thing I don't like much are the low-res graphics. Why do you use 256 colors everywhere? This makes your game look absolutely old. ;)...


Hi Tank,

I changed the opening logos to full color.
Looks much better now.
Thanks for playing and providing feedback!!!

26
// TetriBattle3 100%™-3 Player Tetri_ - Win Beta85% + SOURCE

Hi,

I am the Autistic game designer/programmer JeZ+Lee.
My small independent game design studio:
Silent Hero Productions (R)
has started a new SFML game project:
TetriBattle3 100%™
Version 3.5 SE
Open-Source Cross-Platform
Multi-Player Tetri_ Video Game
Using SFML

Platform: Windows, Linux, Mac OS X
Technology: S.F.M.L. (1.4+SVN 03-09) [Everything but joysticks] + S.D.L. (1.2.13) [Joysticks ONLY]
License: Open Source Freeware
Status: Playable Beta85% version...


DIRECT URL DOWNLOAD LINK TO WINDOWS DEMO AND SOURCE CODE:
http://silentheroproductions.com/files/TB3_3.5_A8.zip

Check back often to see our progress!

Cooperate with up to two other players in Story+Mode!


Fight to the death against up to two other players in Crisis+Mode!





27
Window / Joysticks DO NOT Work On Windows Vista OS...
« on: March 10, 2009, 04:50:28 pm »
Sorry - I did not mean to offend you...

I have learning disability called Autism.

When you have something to test on Vista let me know
and I'll drop what I am doing to help...

Here is my next SFML game:

TetriBattle3 100%™ Version 3.5
For Windows, Linux, Mac OS X

"Battle or cooperate with up to two of your friends in a perfect game of Tetri_ with amazing graphics, sound, and music on your computer system!"


28
Window / Joysticks DO NOT Work On Windows Vista OS...
« on: March 10, 2009, 03:31:31 pm »
Hi,

I've got two Logitech Dual Action USB joysticks now.
(Spent about $50 already trying to help you fix this bug)
They do not work with SFML+SVN and my Windows Vista OS.
(OS is Microsoft Windows Vista Ultimate Service Pack 1 32bit)

Again, the two Logitech joysticks
are recognized by the OS
under "Control Panel" -> "Game Controllers"

Both of the Logitech joysticks are working.
I have testing using SDL 1.2 and also tried them in all of my emulators.

Please make this highest priority...

29
Window / Joysticks DO NOT Work On Windows Vista OS...
« on: March 09, 2009, 04:20:41 pm »
Hi,

I bought a regular Logitech USB joystick and tested it on Vista OS using SFML.

Joysticks are not working at all on Vista OS and SFML.

Please fix!!!

30
Window / Joysticks DO NOT Work On Windows Vista OS...
« on: March 07, 2009, 12:06:30 am »
Quote from: "Laurent"
What if you only plug one joystick?



Hi,

I am a programmer, like you but not as skilled.

I have tried everything to get this to work, but it does not work.
(I tried with just one controller, nothing)

Google: "Vista Joystick programming" or something.
The system calls for joystick polling are different on Vista.
(just a guess)

And you should really have both XP and Vista OSs considering your developing a state of the art 2d game engine...

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