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Audio / Re: Correct Y audition
« on: May 12, 2013, 11:03:50 pm »
I think it would be great to be able to set the "up" vector. It is an absolute MUST for a 3D game. As long as it kept a default value, I don't think it would make the sound library much more complicated.
In fact, I think it is less confusing to have a way of expressing which direction is up. This is because you might not be sure if the direction of the listener and the up vector are really just the same thing. This could lead to some very confusing mistakes.
I think leaving out an important feature is worse than cluttering the API a bit more
In fact, I think it is less confusing to have a way of expressing which direction is up. This is because you might not be sure if the direction of the listener and the up vector are really just the same thing. This could lead to some very confusing mistakes.
I think leaving out an important feature is worse than cluttering the API a bit more
