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SFML projects / Tilemap Editor (working title)
« on: June 22, 2010, 07:06:58 am »
hey,
1) I was wondering if i can import my own tiles set in your editor ?
2) If yes do i have to respect some rulez to make it work as good as your exemple with your tiles ?
3) Why I still can't put collisions on the map ?
4) Collisions and layer management are saved and managed by the map walker ? I mean my character will directly be stop by a collision or will be able to walk behind a tree ?
5) After the animated tiles, do you expect to do something else or the editor will be finished ?
Good job for your editor, i cant wait for the last release so i can use it for my RPG
1) I was wondering if i can import my own tiles set in your editor ?
2) If yes do i have to respect some rulez to make it work as good as your exemple with your tiles ?
3) Why I still can't put collisions on the map ?
4) Collisions and layer management are saved and managed by the map walker ? I mean my character will directly be stop by a collision or will be able to walk behind a tree ?
5) After the animated tiles, do you expect to do something else or the editor will be finished ?
Good job for your editor, i cant wait for the last release so i can use it for my RPG