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Messages - Nothingness0x

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31
Window / Get the char of key pressed
« on: December 11, 2009, 04:47:51 pm »
Gregory what about posting your code so we can see where you're stuck in order to help you out ?

32
Window / Get the char of key pressed
« on: December 11, 2009, 04:44:38 pm »
Sorry didn't see  :lol:

33
Window / Get the char of key pressed
« on: December 11, 2009, 04:41:30 pm »
I think he just wanna use the TextEntered event

You've gotta use sf::Event::TextEntered.
Then use Event.Text.Unicode to add the new letter entered to your string

34
Window / Menu
« on: December 11, 2009, 10:09:54 am »
You can do it youself (as I did for a program), but obviously it won't be as nice as a windows' window (uh ?) since SFML is not that kind of library

35
SFML website / Why do you put sf:: in tutorials
« on: December 11, 2009, 10:03:25 am »
Sorry i was meaning that I'm not for writting "using namespace ..."  , just a misunderstanding  :)

36
SFML website / Why do you put sf:: in tutorials
« on: December 11, 2009, 09:38:11 am »
I find it better to use "sf::" that gives personnality to SFML, besides I'm not for namespace at all, because you can do mistake if there's a same name in two differents librairies, for exemple sf::String and std::string. I personnaly use the namespace only for STD, and using "sf::" allow you to directly recognize that you are using a SFML function.  :D

37
SFML projects / Simple Chess
« on: December 11, 2009, 09:31:28 am »
Nice game, must have been hard to program the rulez of chest ...

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anything