1
Audio / Re: Making sf::Music or sf::Sound object not working (finishes process)
« Last post by Hapax on Today at 09:32:26 pm »If you're dynamically linking SFML, you'll likely need to provide the DLLs along with your executable (unless the running system has their location added to its global path). If you're statically linking SFML, you won't need to provide DLLs as these are only for dynamically linking.
EXCEPT...
...for openal32.dll
If you statically link and use the audio library, you'll need this DLL along with the executable as its required by its (OpenAL's) license to have it separate.
EXCEPT...
...for openal32.dll
If you statically link and use the audio library, you'll need this DLL along with the executable as its required by its (OpenAL's) license to have it separate.